conflicting Mod-installations

Discussion in 'Car Modding' started by TurboPig78, Feb 12, 2015.

  1. TurboPig78

    TurboPig78 Registered

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    Hello guys,
    i ran into a problem when modding/"duplicating" some cars.

    I've fitted a Panoz with different tires and engines, all runnning well in devmode.
    However, if I install it as a rfcmp-file next to the original Panoz, a problem occurs:
    I select the Panoz "speedster", go to the showroom and only have the stock upgrades available.
    And when I leave the showroom, the game has selected the original Panoz Roadster...

    Does anyone know how to fix this? I feel like I've tried all that's logical in the team/VEH-file...

    Thanks in advance,
    TurboPig

    For comparison, the original and my VEH-file for the panoz:
    Original:
    ---------
    Number=01
    Team="Test Team"
    PitGroup="Group1"
    Driver="Darin Cage"
    Description="Panoz AIV Roadster #1"
    Engine="Ford"
    Manufacturer="Panoz"

    Classes="Panoz_Roadster"

    Category="Panoz, Panoz AIV Roadster 1999"

    my file:
    --------
    Number=01
    Team="Test Team"
    PitGroup="Group1"
    Driver="Nicholas Cage"
    Description="Panoz Speedster #1"
    Engine="Ford"
    Manufacturer="Panoz"

    Classes="Panoz_Roadster, Driving_School"

    Category="Panoz, Panoz Speedster"
     
  2. redapg

    redapg Registered

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    Try with renaming all *.veh files, change teamnames and set another classes-entry for your version (if you want to have it in an own class).
     
  3. TurboPig78

    TurboPig78 Registered

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    Seems like renaming the .veh-files did the trick.:)
    Will try with other cars to make sure, but thank you already!
     

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