Steering wheel pivot points help

Discussion in 'Car Modding' started by 120hazz, Jan 18, 2015.

  1. 120hazz

    120hazz Registered

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    Hi all modders.

    My problem is that when i set the pivot points XYZ co. the steering wheel still turns around 0,0,0 XYZ co. and moveable is set to true.
    Do i need to do something first before setting the pivot points in the edit menu i use 3dsimed v3.0t
    3 days of trying to get i right but no luck
     
  2. redapg

    redapg Registered

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    Where it is positioned in 3DSimEd?
    Put it where it has to be positioned in the car, set the pivot point related to that position and it should work i would say.
     
  3. pay2021

    pay2021 Registered

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    Wich version of 3DSimed is? the last "v" build erase, not know why, the pivot point, i use especifically the "n" build to export steering wheels.
     
  4. PetraGTC

    PetraGTC Registered

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    double click swheel, "edit data attributes", set moveable=true, edit pivot point, export rf2, owerwrite, yes. done.
     
  5. Marco Boy

    Marco Boy Registered

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    ..right, or (also) open by 'import model' (not OBJECT) and under the EDIT menu -> center model you can set the pivot point and save model

    :p
     
  6. R1CHO

    R1CHO Registered

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    write click in the centre of the wheel and memorize XYZ and theres the pivot point to put in this section............. or just do it in max
     

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