Not sure whether this is what I drove or not but remember a very fun rF1 mod that is at least similar. Looking forward to this very much!!!!!!
yes, this is a conversion of that rf1 mod. Does anyone have an animated rf2 driver model for Max2009? The ISI page only has 2010 model.
Was a great fun mod in RF1 , Our League ran a series every year during holidays for kicks lots of laughs and close racing.
Awesome! Absolutely loved this mod in rf1, thankyou very much, for bringing it to rf2. Can't wait to see it develop. Sent from my GT-I9305 using Tapatalk
Of course I had to re-install this mod in rF1 in anticipation of the rF2 version (did the same with the NSX ). Wow, even more fun than I remembered
This mod was BLOODY FANTASTIC in rF1. In fact, the IDT FBMW mod may have been my favorite mod in the history of rFactor 1. IDT REALLY know how to work physics and tyres. Their cars felt grippy and planted when they were supposed to, but without making things simplified or arcade. I really think they were one of the bests at working the rF1 physics engine (including tyre model). They knew how to work the grip and slip modelling, especially under turn-in and mid corner, remarkably well. Overall great in every area. It's too bad they sort of fell under the radar; IDT REALLY know what they're doing. If IDT can do as good a job with the rF2 physics as they did with the rF1 physics, then they're going to be back on top in the simracing world
why confused? I think Slow Motion explained it well enough. iDT is always welcoming help on converting our older mods to rf2 for those capable. The release should be soon.
You having the repository of all the originals could be a great source for certain guys, if you could team up. Between Rolex Grand-Am, A1 GP, and the Champ Car seasons, such material reworked to current standards would be outstanding.