I'm sorry it fails on driver's swap. Thing is, I don't play rFactor2 anymore, well, I can still fix it once I'll have time But, I don't have time ATM, and like a said above :
This is off-topic but in response to the issue with Game Stock Car Extreme as I had the same issues. Here's what I did to make that title playable for me.... Again, this is for GSCE Go to > SteamApps > common > Stock Car Extreme > GameData > Vehicles Now chose the car and look for the CAM file, you will be editing the bold lines in the Cockpit cam. LocalCam=COCKPIT { Fov=(50.000000, 50.000000) Clear=TRUE Color=(164, 218, 249) ClipPlanes=(0.120000, 500.000000) LODMultiplier=(10.00000)//1.0 is default but 10 has fixed pop up trees and loading issues for me MipmapLODBias=(0.00000) Size=(1.00000, 1.00000) Center=(0.500000, 0.500000) Flags1=(0) Flags2=(0) RadiusLimits=(0.00000, 0.00000) OrientationRate=(010.000000, 010.000000, 010.000000) // 999.000 is default, I have used 010.00000 with good results PositionOffset=(0.0, -0.0, 0.0) // for cockpit eyepoint, please change value in cockpit_info.ini file instead OrientationOffset=(-0.03800, 0.00000, 0.00000) Radius=(0.00000) } On topic, Seb/MagicFr, this is one of those plugin's that really make a huge difference and I am still appreciating all of your hard work. Bailey
I'm trying to get this plugin working and am not sure if its supposed to have a on-off toggle in the plugin section in the ui menu? Also where are these options: For both head/eye angle Pitch and Roll, that will be filtered, you can choose between 4 types LockToCockpit : no filtering, the head will follow cockpit LockToWorldHorizon : the Head angle is lock to world horizon, so if , for example, you set this type for RollFilter, the head will never roll in world coordinate, the head will stay straight Inertia : Inertia filtering ( default ), Choose a filter Val between 0.0 and 1.0, It's my preferate choice. If you set to 0 it will be like LockToCockpit ( no filtering ) ,if you set to max 1.0 it will be like LockToWorldHorizon ( maximum filtering ) LinearRegression : another filtering, give different result. Val filter can be above 1.0 Taken from OP and have done everything as per installation . Can anyone help?
Love this plugin but I can't use it as I mostly run endurance racing with driver swaps. Is there a chance you're willing to release the source code so others can keep working on it? Maybe a github repo to fork from?
Hello, has anybody got a link to download this amazing plugin? The link in OP does not work and i can't find it anywhere on the interwebs
https://drive.google.com/file/d/1BVtt3qJg9MShgszjdieHLjeC9GQUV2q4/view?usp=sharing Im sorry ...a little lapsus
Lazza have you got the plugin yourself? If so could you email it to me please? milewski.lukasz@gmail.com I can't play without it, the camera shaking in vanilla rf2 just makes me sick after a while.
Hi, I started driving again rFactor 2 , what a huge improvement since last timed I tried. I play only in VR now. ( Pimax8K+ and G2 arrive today ). I m quite surprised my plugin is still working. I had to convert the website to a new one because Google stuff The link in post #1 is still working tho' I think it's time to work on a new version, something maybe closer to the one I did for AC. I want people to be able to edit the values realtime with a simple U.I. I will do this during my Christmas break starting mid December. If somebody ( 1 only please ) , have a list of current issues that I could try to fix ( if I can ) ?
Well I am disapointed. Actually my plugin worked without VR , but not with VR .. useless And the stabilization High is way not enough, is there a way to have a REAL lock to horizon like AC ?
@magicfr The "look" controls don't function in VR. I have a camera smoothing plugin (from before the in-game option was there) which still offers better stability for those who want it, but no good for VR.
Thanks for the reply Lazza. That's what I thought That's a shame !!! Assetto Corsa was smarter as the "Look" from the game was "additive" to the VR rotation, so RHM works with AC in VR. Is there a thread somewhere to complain to have a REAL lock to horizon ?