I'm having problems with textures on my models showing up blurred out. I've tried all kinds of settings on my graphics card maxing them out and in game settings maxed out and I still get blurry graphics on the vehicle models. I've noticed this in some rf1 mods as well (enduracers for example). I even just recently updated the drivers to my video card. here are my system specs HPE-550F i72600 16gb ram windows 7 pro 64 radeon hd 6770 (amd driver detect thinks its a 5700 because it basically is... the 6770 is the OEM packaged version) attached are a few in game images showing the texture issue. Any help would be appreciated. I'm not due for a new video card anytime soon.
I'm not sure this is the solution, but I suggest you double-check the opponent detail and player detail graphic settings. Both can have an impact on player car detail level for some reason. If those settings are already on High or Full, then obviously something else must be wrong.
Texture filtering Quality set on performance AFAIK (from my previous AMD videocard) is the reason your textures are blurred.
Problem solved! I used the "defaults setting in my control panel and it was the "open GL triple buffering" that was causing it. Performance texture quality setting did not affect it. View attachment 12281