It's probably still in <goat bleating voice>beta</goat bleating voice> Just look at the issues with the contact patch https://www.youtube.com/watch?v=RHL3CmDJEnA
Well at least there are way more people who are expert on the physics of goat riding and know exactly what it feels like to ride a goat than there are experts on racing car physics and how it really feels to drive a racing car!
I would never pay a single Cent for that. Never ever. Not 10$ for the Goat Simulator and especially not 15$ for the Bear Simulator.
How will we ever end up with realistic animal ffb, tactile feedback and motion platforms if you won't support the early work?
Question is.... We reach the point where we have some devs around a table and the best idea for a game is a goat?!? Really? Whats next? Elevator simulator? Up and down, up and down..... EDIT- And people still complain about racing sim´s development pace/choices.....
This point has been reached ever since people started playing together online. ignoring game rules and exploring beyond what the developers intended. Its called goofing around and it can be extremely funny. It can be done within any gaming or sim environment. Not for nothing we now see more and more sandbox games like GTA, RDR, Garry's mod etc etc. Its actually what made me stop gaming for the most part, the exaggerated seriousness in game design (mainly today's fps games) where the ability to just have fun and goof around where coded out. So the real question is.....just how serious are you? Its not about the goat, its about silly fun.
Actually elevator simulation can be fascinating. Seriously. For example, my work has elevators where all the buttons are on the outside of the elevator so you pick where you are going before the elevator comes to get you. Imagine all the statistics and data mining around the transport efficiencies alone. Then think about how cool all the machine learning opportunites regarding how teams are located in the building when, for example, the data shows how people are truly working together because, for example, it is more important for business areas to be close to IT than it is for non-collaborating IT grouos to be together, etc., etc. You can see all this from the data when you discover that half of all elevator traffic is between the 16th and 25th floors and also combine with hypotheses around conference room availability and break room motion sensors and workspace motion sensors, etc., etc., etc. The whole thing would be very data-centric and easy to program with all seed data coming from the player starting a business and deciding where teams work in a small building and moving up (no pun) to skyscrapers eventually and diiferent project portfolios impacting team collaboration and movement requirements, work at home incentives, etc., etc., etc. Fascinating! Thanks for the idea
I think it's a fairly harmless way for fledgling programmers to finance the time it takes to learn to work with new software/ platforms. Nothing more. Even the bear simulator has twice as much pledged as the programmer wanted. It's just supply and demand. More people buy a fart app for their phone than download and pay for a heartfelt song that took time and talent to write and perform.