Why is it, that on some tracks, the graphic appearance of trees are a kind of rasterized transparant (see through) and on other tracks they show up normal?
Hi, Open player.plr File with editor (Documents\rFactor2\UserData\player\player.PLR), search for Transparency AA="1" and change to Transparency AA="0". Should fix it, did for me. Cheers.
...or, don't use the in-game AA and instead set AA in your Nvidia/AMD driver software. That will fix it also.