Double darn it, rf2 crashes within about 30mins ( sometimes 10 to 15 sometimes 40mins ) I have no over heating issues ( all water cooled & PC runs consistently cool due this ) My PC was completely re-instated (HD erased fresh install of win7 ) I only have x2 other titles on my hard drive which are completely stable I do run an overclock ( stable ) but as a test ran everything at stock etc but still a crash Rf2 runs fine until PC crash ( black screen , can not alt/tab/delete to stop programme , I have to turn off then back on ) I suspected nvidia driver , but I'm on the very latest which seems stable on everything else This build was a clean install ( no auto updater etc ) Any ideas ?
I had the same thing, it was HDR in previous builds. Never traced the cause because lazy and my system aint that great to begin with. 342 is ok now. Prolly not the same issue looking at your specs but...
Denstjiro Gosh I never would have suspected this & yes I'm using the isi HDR profile ( Monza 66 ) I prefer it , looks good , I think these we're supplied prior to this build, shame they don't update them with new build if they can cause these problems I'll try with no profile as a test Who could have thought an HDR profile would bring a whole system to a halt Thanks for posting
Well it would bring my system to a halt. Like I said, its prolly not the same issue with your system. For my system it was more like running into a brick wall with HDR and draining more recourses then it could handle. You seem to have plenty recourses to run things smoothly.
hiya no sadly it wasnt the HDR profile )-: problem still there if i run with a HDR profile or none I think its a problem in the rf2 software, my pc stable usually, I missed the last build but before that I never had an issue with rf2 being stable
Check Event Viewer and see what is logged for the crash. I have a feeling it may be your nVidia driver. You can also add trace=100 in the launcher and it will create a trace log in the UserData > Log folder. This may point to what is happening, if it is a rF2 problem. Screenshot shows where to type trace=100. Just click Save Parameters after you type it in. Hope it helps you find the problem.
thanks there was something in that box : rFactor2 Content Inventory @ Nov 26 2013 17:35:36 ----------------------------------------------------------------------------- Mod "SB2000 at Lime Rock 1.0" references a non-existent component "SkipBarber 1.46". Mod "SB2000 at Lime Rock 1.0" references a non-existent component "Skip_Barber_talent 1.46". Mod "SB2000 at Lime Rock 1.0" references a non-existent component "skipbarber_car 1.46". it just crashed ( online on isi's server historics on monza ) do i need lime rock & skip barber installed too to be stable ?
No, you shouldn't need them at all, unless you want to play them. Also, you will need to add the trace=100 in the Multi Player CLI too, to get a trace log for MP. Did you check Event Viewer for the crash log in Windows? There should be logs for every time rF2 or anything else crashes or has any other type error(s).
My PC just totally freezes ( something that's never really happend ) I have to do a power off & back on again so I guess there's no time for a log to be written I might roll back the nvidia driver just to eliminate that -if it's not the software then then display driver is my first target
I keep getting freezes on the ISI historics server and softth log reports this: "1336:6170.938 SoftTH: Present failed: E_OUTOFMEMORY"
It sounds a lot like the old NVLDDMKM.dll problem that many folks used to get, myself included. It only would happen to me when running rF1. I did a reg edit years ago and that fixed it and I haven't had the problem since. But it would do exactly like you are seeing. Black screen, PC froze, had to hit Reset Button to restart the PC. However, there would be a log for it in Event Veiwer > Error. That is how I found it was a nv timeout problem.
I still think you should check Event Viewer. In Windows, go to; Control Panel > Administrative Tools > Event Viewer > in the Summary of Administrative Events section click on the [+] next to Error to expand it and see what is listed during the Last Hour or 24 Hours. There should be some errors listed that will lead you to the cause of the crashes.
thanks , event : Log Name: Application Source: Application Error Date: 24/11/2013 00:50:14 Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: sim-PC Description: Faulting application name: rFactor2.exe, version: 1.3.4.2, time stamp: 0x5266c2dc Faulting module name: ntdll.dll, version: 6.1.7601.18247, time stamp: 0x521ea8e7 Exception code: 0xc0000005 Fault offset: 0x00038e19 Faulting process id: 0x12e4 Faulting application start time: 0x01cee8adcf308d53 Faulting application path: F:\Program Files (x86)\rFactor2\Core\rFactor2.exe Faulting module path: C:\Windows\SysWOW64\ntdll.dll Report Id: 60872262-54a2-11e3-8436-1c6f65c68be5 Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Level>2</Level> <Task>100</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2013-11-24T00:50:14.000000000Z" /> <EventRecordID>5075</EventRecordID> <Channel>Application</Channel> <Computer>sim-PC</Computer> <Security /> </System> <EventData> <Data>rFactor2.exe</Data> <Data>1.3.4.2</Data> <Data>5266c2dc</Data> <Data>ntdll.dll</Data> <Data>6.1.7601.18247</Data> <Data>521ea8e7</Data> <Data>c0000005</Data> <Data>00038e19</Data> <Data>12e4</Data> <Data>01cee8adcf308d53</Data> <Data>F:\Program Files (x86)\rFactor2\Core\rFactor2.exe</Data> <Data>C:\Windows\SysWOW64\ntdll.dll</Data> <Data>60872262-54a2-11e3-8436-1c6f65c68be5</Data> </EventData> </Event> ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- not sure if this says anything useful ????????????????????????????????????? TRACE LEVEL = 100 tracelog.cpp 139: Command line: "+multiplayer +path=".." +hash=####HIDDEN#### email=####HIDDEN#### pass=####HIDDEN#### trace=100" main.cpp 235: FPU=0x0009001f game.cpp 1706: Entered Game::Enter() osman.cpp 727: Entered OSMan::Enter() plrfile.cpp 2923: Entered PlayerFile::Enter() setup.cpp 1676: Livery file _24848_SPARKF3_71ALT excluded from list on account of being too long setup.cpp 1676: Livery file _24848_SPARKF3_72ALT excluded from list on account of being too long plrfile.cpp 2063: Attempting to save to f:\Program Files (x86)\rFactor2\UserData\player\player.TMP plrfile.cpp 2096: Retcode: 0 for renaming to f:\Program Files (x86)\rFactor2\UserData\player\player.PLR hwinput.cpp 7589: Entered HWInput::Enter() hwinput.cpp 7590: HKL=0x08090809 vidman.cpp 1770: Entered VidMan::Enter() specialfx.cp 3570: Entered SpecialFX::Enter() dynman.cpp 728: Entered DynMan::Enter() sound.cpp 1312: Entered Sound::Enter() onscreen.cpp 3519: Entered OnScreen::Enter() game.cpp 1761: Entered Game::Setup() hwinput.cpp 7677: Entered HWInput::Setup() hwinput.cpp 7660: DirectInput enumerated 4 game controller(s) hwinput.cpp 1446: Controller was enumerated ... hwinput.cpp 1590: ... and successfully initialized hwinput.cpp 1446: Controller was enumerated ... hwinput.cpp 1590: ... and successfully initialized hwinput.cpp 1446: Controller was enumerated ... hwinput.cpp 1590: ... and successfully initialized hwinput.cpp 1446: Controller was enumerated ... hwinput.cpp 1590: ... and successfully initialized options.cpp 4823: Entered Options::Setup() O_AppObj.cpp 2808: Initiate options object creation O_OSC.cpp 2945: Entered Options_OSC_Reader::ReadOSC() vidman.cpp 1325: Trying to Play Bink File: f:\Program Files (x86)\rFactor2\Installed\UIData\ISILogo.bik MovieMan.cpp 120: Error locating video file F:\PROGRAM FILES (X86)\RFACTOR2\INSTALLED\UIDATA\ISILOGO.BIK MovieMan.cpp 120: Error locating video file F:\PROGRAM FILES (X86)\RFACTOR2\INSTALLED\UIDATA\ISILOGO.BIK vidman.cpp 1325: Trying to Play Bink File: f:\Program Files (x86)\rFactor2\Installed\UIData\ALL_TRACKS_AND_CARS_10.bik MovieMan.cpp 120: Error locating video file F:\PROGRAM FILES (X86)\RFACTOR2\INSTALLED\UIDATA\ALL_TRACKS_AND_CARS_10.BIK MovieMan.cpp 120: Error locating video file F:\PROGRAM FILES (X86)\RFACTOR2\INSTALLED\UIDATA\ALL_TRACKS_AND_CARS_10.BIK vidman.cpp 1325: Trying to Play Bink File: f:\Program Files (x86)\rFactor2\Installed\UIData\PreGame.avi MovieMan.cpp 130: Error opening AVI file F:\PROGRAM FILES (X86)\RFACTOR2\INSTALLED\UIDATA\PREGAME.AVI MovieMan.cpp 130: Error opening AVI file F:\PROGRAM FILES (X86)\RFACTOR2\INSTALLED\UIDATA\PREGAME.AVI tire_manager 1370: Non-existent tire brand "" tire_manager 1370: Non-existent tire brand "" O_OSC.cpp 3125: Exited Options_OSC_Reader::ReadOSC() O_AppObj.cpp 2900: Options object creation successful NetCommUtil. 484: Enter NetCommUtil::SetupMatchMakerLocation() NetCommUtil. 554: Exit NetCommUtil::SetupMatchMakerLocation() NetCommUtil. 446: Sending Join Request to "192.3.207.235:52997" O_AppGz.cpp 8985: Join Session was successful, setting local session description: O_AppGz.cpp 8986: ** Session Name: ISI Official - Historics O_AppGz.cpp 8987: ** Scene Base: BRIANZA1966 O_AppGz.cpp 8988: ** Human Opp: 0 O_AppGz.cpp 8989: ** Max Players: 31 specialfx.cp 3576: Entered SpecialFX::Setup() steward.cpp 8321: Entered Steward::Setup() dynman.cpp 768: Entered DynMan::Setup() sound.cpp 1328: Entered Sound::Setup() render.cpp 1647: Entered Render::Setup() onscreen.cpp 3525: Entered OnScreen::Setup() plrfile.cpp 2963: Entered PlayerFile::Setup() plrfile.cpp 2063: Attempting to save to f:\Program Files (x86)\rFactor2\UserData\player\player.TMP plrfile.cpp 2096: Retcode: 0 for renaming to f:\Program Files (x86)\rFactor2\UserData\player\player.PLR game.cpp 1798: Entered Game::Init() game.cpp 1802: got past replayman init vidman.cpp 2013: Entered VidMan::Init() ai_db.cpp 3438: Entered AIDatabase::Init() steward.cpp 8338: Entered Steward::Init() steward.cpp 2483: Could not find light "STARTLIGHT" steward.cpp 2496: Could not find glow "STARTGLOW" steward.cpp 2483: Could not find light "PITLIGHTIN" steward.cpp 2496: Could not find glow "PITGLOWIN" steward.cpp 2483: Could not find light "PITLIGHTOUT" steward.cpp 2496: Could not find glow "PITGLOWOUT" hwinput.cpp 7726: Entered HWInput::Init() specialfx.cp 3682: Entered SpecialFX::Init() dynman.cpp 779: Entered DynMan::Init() util.cpp 1076: Unable to adjust texture for material: wcwindshieldin_104, tex0=Misc\windshieldin.dds, tex1=HG4_03windshieldin.DDS, tex2=wcwindshieldin_104.dds util.cpp 1076: Unable to adjust texture for material: wcwindshieldout_104, tex0=Misc\windshieldout.dds, tex1=HG4_03windshieldout.DDS, tex2=wcwindshieldout_104.dds util.cpp 1076: Unable to adjust texture for material: wcwindowsin_104, tex0=Misc\windowsin.dds, tex1=HG4_03windowsin.DDS, tex2=wcwindowsin_104.dds util.cpp 1076: Unable to adjust texture for material:
strangly it only seems to be rf2 crashing )-: just ran another title for a while and fine EDIT: just completly uninstalling, then new fresh install , see if that does the job
Hopefully a reinstall helps. Those log files may be helpful to the devs though, so it is good you posted them.