Hello all, So today I uninstalled and re-installed everything fresh because I want 'oh so much' for rF2 to work. Still my ECCI wheel feels strange where primarily the issue is with a reverse FFB feel, ie instead of centering the wheel when I turn left, the ffb pulls me to the left. I know that in GSC (which is based on rF1) this can be edited in-game by moving the FFB slider from +100 to -100 (or the other way for some other wheel). Alas in rF2 no such thing. So I dug into the INI file and found a bunch of lines of which I have no clue what / which to edit. Can someone please help me shed some light --- I am sure one of these, or a combination of these would do it. I tried to edit the 'Steering effects strength' from -100000 to +10000 and even 0, but that didn't do it neither. Help .. Type="1" // Type of force feedback: 0=off 1=wheel 2=joystick 3=rumble/gamepad 4=custom Ignore controllers="0" // Do not use FFB on: 1=controller1, 2=controller2, 4=controller3, 8=controller4 (or add values to ignore multiple controllers, for example 15 ignores all) Skip updates="0" // Apparently some drivers can't handle a quick FFB update rate, so use this hack to skip the given number of updates (0=full update rate, 1=half, 2=one-third, 3=one-quarter, etc.) Steering effects strength="10000.00000" // -10000 to +10000, applies to all steering effects (torque, resistance, static spring, jolt, etc.) Off-road multiplier="0.30000" // Temporary test variable to reduce force feedback strength off-road (0.0 = zero FFB, 1.0 = full FFB) Steering torque filter="0" // Number of old samples to use to filter torque from vehicle's steering column (0-32, note that higher values increase effective latency) Steering torque per-vehicle mult="1.00000" // Per-vehicle steering column torque multiplier (this is a copy of the .CCH value) Steering torque zero-speed mult="0.30000" // Multiplier at zero speed to reduce unwanted oscillation from strong static aligning torque Steering torque sensitivity="1.00000" // Sensitivity curve applied to representable torques: 0.0=low 1.0=linear 2.0=high Steering torque extrap time="0.01500" // Time in seconds to extrapolate steering torque based on current change (Range: 0.001 to 0.050. To disable, set 'blend' to 0.0) Steering torque extrap blend="0.00000" // Higher blends of extrapolated value allows driver to feel torque changes even when actual torque exceeds 'input max' (0.0=disables, 1.0=max) Steering resistance type="0" // 0=use damping, 1=use friction Steering resistance coefficient="0.10000" // Coefficient to use for steering resistance. Range: -1.0 to 1.0 Steering resistance saturation="0.10000" // Saturation value to use for steering resistance. Range: 0 - 1.0 Steering spring coefficient="0.00000" // Static spring effect rate (-1.0 to 1.0) Steering spring saturation="0.10000" // Static spring effect peak force (0.0 to 1.0) Rumble strip magnitude="0.00000" // How strong the canned rumble strip rumble is. Range 0.0 to 1.0, 0.0 disables effect. Rumble strip wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down. Rumble strip pull factor="1.50000" // How strongly wheel pulls right/left when running over a rumble strip. Suggested range: -1.5 to 1.5. Rumble strip update thresh="0.05000" // Amount of change required to update rumble strip effect (0.0 - 1.0) Jolt magnitude="1.50000" // How strong jolts from other cars (or walls) are. Suggested Range: -2.0 to 2.0. Throttle effects strength="10000.00000" // -10000 to +10000, applies to all throttle effects (force, vibration, static spring, etc?) Throttle effects on steer axis="0" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis. Throttle spring coefficient="0.10000" // Static spring effect rate (-1.0 to 1.0) Throttle spring saturation="1.00000" // Static spring effect peak force (0.0 to 1.0) Brake effects strength="10000.00000" // -10000 to +10000, applies to all brake effects (force, vibration, static spring, etc?) Brake effects on steer axis="0" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis. Brake spring coefficient="0.30000" // Static spring effect rate (-1.0 to 1.0) Brake spring saturation="1.00000" // Static spring effect peak force (0.0 to 1.0) Clutch effects strength="10000.00000" // -10000 to +10000, applies to all clutch effects (force, vibration, static spring, etc?) Clutch effects on steer axis="0" // 0 = Clutch effects on clutch axis, 1 = brake effects on steering axis. Clutch spring coefficient="0.20000" // Static spring effect rate (-1.0 to 1.0) Clutch spring saturation="1.00000" // Static spring effect peak force (0.0 to 1.0) Gearbox effects strength="10000.00000" // -10000 to +10000, applies to all gearbox effects (force, vibration, static spring, etc?) Gearbox effects on steer axis="0" // 0 = Gearbox effects on gearbox 'axis', 1 = brake effects on steering axis. Gearbox spring coefficient="0.00000" // Static spring effect rate (-1.0 to 1.0) Gearbox spring saturation="1.00000" // Static spring effect peak force (0.0 to 1.0) Other spring coefficient="0.20000" // Static spring effect rate (-1.0 to 1.0) for any other FFB-capable controllers Other spring saturation="1.00000" // Static spring effect peak force (0.0 to 1.0) for any other FFB-capable controllers
Yes I am pretty sure, it is the file i named as ECCI .. or unless there is another file I should be editing ?
I'm sure in the past some ECCI users managed to use the TSR profile (still needed to reverse the FFB tho)