Camera Problem. anyone had this before?

Discussion in 'General Discussion' started by huub1998, Nov 3, 2013.

  1. huub1998

    huub1998 Registered

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    hey guys

    look at the video and you will see what is going on with my camera on rf2
    I have tried everything in the PLR file but still the camera keeps moving while steering.

    http://www.youtube.com/watch?v=-H9H8QlvV-I

    please let me know if you have any sugestions how to fix it.
     
  2. Maug

    Maug Registered

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    Looks like you're not using a proper driving cam. Try the insert key and use the views there.
     
  3. tjc

    tjc Registered

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    Strange... have you tried in other driving views? Cockpit?

    Is it the same in other views?
     
  4. wgeuze

    wgeuze Registered

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    It looks like the same thing I had when getting the Occulus Rift to work the other day. I believe I messed up some values in the player.PLR file where it said something like Head Rotation or Head physics. The latter adds some physics of the visual head model to the camera to make it less static and more believable. If this is set to 1, it's a 1:1 ratio with what that head and the car physics are doing. Even when stationary turning lock to lock would result in movement. Worth checking out I think :)

    And this also ;)
     
  5. Digi Lauda

    Digi Lauda Registered

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    I would say that´s the Look Ahead option in the steering setup (controls) set to a non zero value. But when you say you´ve tried everything..............
     
  6. huub1998

    huub1998 Registered

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    Exactly the same problem in cockpit
     
  7. huub1998

    huub1998 Registered

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    Thanks for the info, by Thursday I'll be able to play rf2 again so I'll give it a shot
     
  8. pay2021

    pay2021 Registered

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    Check the "free view" key, or re-install.
     
  9. Racefreak1976

    Racefreak1976 Registered

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    Maybe check these settings in your .plr file:

    Glance Rate="7.00000" // Rate to follow controller for glancing
    Look Up/Down Angle="0.40000" // Angle to look up/down (pitch) w/ controller in radians (= degrees / 57)
    Leanahead Angle="0.00000" // Angle to lean head (roll) w/ steering in radians (= degrees / 57)
    Look Roll Angle="0.75000" // Angle to lean head (roll) w/ controller in radians (= degrees / 57)
    Glance Angle="0.75000" // Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)
    Lookahead Angle="0.20000" // Angle to lookahead (yaw) w/ steering in radians (= degrees / 57)
    Head Physics="0.50000" // Fraction of head physics movement applied to cockpit view (position AND rotation)
    Head Rotation="1.00000" // Additional head physics multiplier affecting rotation only
    Exaggerate Yaw="-0.48000" // Visually exaggerates the heading angle of the vehicle by rotating the head (which may improve "feel")

    I'm using these and my cam behaves somewhat normal. lol
     
  10. kaptainkremmen

    kaptainkremmen Registered

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    I would agree :)
     
  11. Bart S

    Bart S Member

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    me too
     
  12. Luc Devin

    Luc Devin Registered

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    Last edited by a moderator: Nov 5, 2013
  13. Guy Moulton

    Guy Moulton Registered

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    Do you have any plugins installed that change the way head motion behaves?
     
  14. huub1998

    huub1998 Registered

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    Thanks for all the messages I fixed it (still not sure how ) but camera works perfect :)
     
  15. Racefreak1976

    Racefreak1976 Registered

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    That's great! Keep on racing! :cool:
     

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