There is, unless it didn't save, but I'm sure I did. The double-save tip from the new tutorial might have its justification then. I'll look into it same as with the AI not stopping for fuel.
Hi - I am away at the moment but does this new hdr profile mean the headlights work correctly at night with hdr on (as they do with hdr off). Yes stunning track. Hugely, hugely impressed.
The profile should work correctly at all times of the day. I have removed the blackpoint setting at night and added a sunblocker (no sun goes through the ground) at dusk. Here you can see the difference. Default Profile (none). New profile
Aren't there like tirebundles in the way? I tried cutting them at 320kmh yesterday but it felt kinda solid ^^
This is a great work and with UDR mod is a perfect to drive in this circuit! Are you going to improve grass, trees and road textures?!
ISI's Corvette was made for this track... Seriously, had a great afternoon with that combo. Thanks again, Virtua_LM. Amazing work.
I don't see a reason to improve the grass. Trees and road are two of the three areas still planned, as mentioned in the first post.
I don't know if it was the mod or the track but while driving the BES mod the trees seems to clip trough the sunscreen on the windshield on the part between Mulsanne & Indianapolis. Doesn't seem to do that with other trees around the track.
Not a compliant at all just an observation but the grass is a little low res... so is the Dunlop bridge. Really enjoying the track though.