I had to lower my ffb multi from 0.7 to 0.6 to get the same feel with Megane than before build 342. Something changed there too.
Not the best pc either but for me its a big improvement. Keep in mind that you basically need to go test settings again and find the sweetspots. things have change too much (as I understand) to assume just updating it will be sufficient if your pc is/was already struggling. Join us in this thread and lets get a 'us vs them' fibe going. fight the power!! http://isiforums.net/f/showthread.php/16458-What-sort-of-system
Hello, I with the AA enabled I have this problem: View attachment 10510 Windows 8.1 Pro 64 bit MSI R5870 Lightning with 13.10 beta 2 rF2 342 clean installation
TurboGigi, try setting Transparency AA="0" // Soften edges around alpha test objects in player.plr file.
From the release notes: "improved handling of the situation where there are more vehicles than garage spots (added warning message" I'm happy to see this but (and it'll be a while before I can get online with enough people to test this) how does the warning work?
Not sure if anyone else commented on the lost controller issue on Windows 8 64 bit, but unfortunately it's still happening for me
The custom skins up/down loading has stopped working with build 342 for me. anybody else experience the same thing? It worked fine in build 300... or could someone confirm it is working for them?
We are running Monaco with the 60s F1s and following others I notice small (20X20cm approx) black squares at the back of their cars. First time I see that. Sometimes they are left behind for 1 or 2 sec.
Yes. Here's some data from this morning (note that these are with different detail levels than my earlier post) that shows the hit SLI is taking. Current build (high details, Level 4 AA, 16x texture AA), current WHQL Nvidia drivers (with default settings) One GTX 670: Multiview: 85 fps, Multiview + HDR: 60 fps (about a 30% drop) Two GTX 670 SLI: Multiview: 135 fps, Multiview + HDR: 32 fps (about a 75% drop)
Then its probably some setting on the server. it stopped working after the update. any resource that describes what to do? opening ports etc...? probably the settings got resetted with the update
Nope.. Not even flat spots. This was raised on the unstable 337 release. Hopefully it was noted down.
I see the same with respect to the "lag" on tab the cars and tab tracks is well, do not give much importance but I noticed, informational purposes only