REPLACED rFactor 2 Build 300 Released

Discussion in 'General Discussion' started by 88mphTim, Sep 6, 2013.

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  1. 88mphTim

    88mphTim racesimcentral.net

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    Hi everyone,

    Let's try this again: We have released rFactor 2 Build 300 (yesterday's 298 had issues with some third party mods).

    There's been some comments about improved framerates from testers, hopefully that experience carries over to you!

    We've also started to implement a new constraint system (which is used in the upcoming historic Howston cars), that allows many new physics features, such as chassis flex. Most importantly, this system allows suspension geometry and wheel rates to be more accurate than the old model was able to simulate. This system adds complexity and accuracy, but has already been optimized, with no notable additional CPU usage. Of course older cars will be updated in the future, and new cars will use the new system going forward. Fortunately, it's quite easy to convert... Documentation will follow.

    Release notes (298 and 300): http://rfactor.net/web/rf2/devscorner/rfactor2-build-notes/#300

    T
    his includes a new demo version, and new general installers (lite, content).

    Download links:
    http://rfactor.net/web/rf2/rf2dl/

    Auto update should be live, and I would recommend you use it, as the download servers will be struggling until we get some mirrors up.

    To manual update, download lite, and install it over your existing installation as usual.

    Thanks,

    Tim

    PS: Here was the 298 release thread. Please report any issues from 298 still there in this thread now. Thanks.
     
  2. Cangrejo

    Cangrejo Registered

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    I am the POLE man. Thanks Tim:eek:
     
    Last edited by a moderator: Sep 6, 2013
  3. Max

    Max Registered

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    auto updating, will report back:


    Seems we are a go :)
     
    Last edited by a moderator: Sep 6, 2013
  4. 88mphTim

    88mphTim racesimcentral.net

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    No, I'm English. Bu dum tsssccchhh...
     
  5. Miro

    Miro Registered

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    Like a charm, auto updater did the job!

    Thx ISI!
     
  6. lordpantsington

    lordpantsington Registered

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    Much love from the lp!
     
  7. Ronnie

    Ronnie Registered

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    I'm Polish though... And my last name doesn't end with "-ski". Ba dum tssss xD
     
  8. Valter Cardoso

    Valter Cardoso Registered

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    RF2 update check
    Server update check
     
  9. TIG_green

    TIG_green Registered

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    wow, nice one.

    did auto-update again, otherwise went ok but:

    "Adding file from compressed source: C:\rf2\Core\Version.txt was suspended"

    is this a problem?
     
  10. 88mphTim

    88mphTim racesimcentral.net

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    It's a text file with this in it, if you want to check it:
     
  11. WHAT21A

    WHAT21A Registered

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  12. TIG_green

    TIG_green Registered

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    ok :D I guess you mean I don't have to have this file for something to work...
     
  13. Xavier De Carvalho

    Xavier De Carvalho Registered

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    Update was quick and painless :) Thanks for the update guys!
     
  14. Valter Cardoso

    Valter Cardoso Registered

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    Dont know if it is needed but on server side update was greyed out but it started updating by its own. In the end same message.
    Build was not updated to 300. Or if it was maybe that file are showing diferent version.
    Anyway using old way (downloading) and post back how it goes....
     
  15. Jeremy Miller

    Jeremy Miller Former ISI Senior Programmer

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    No problems -- we update the version file last. I suspend the version file to end of the install/update so we know if the version file is correct then the updated finished.
     
  16. Narrowbackwing

    Narrowbackwing Registered

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    Update work nice and smooth :) thank-you .
     
  17. johnconner

    johnconner Registered

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    Dam I spent 6hours downloading build 298 lol but the auto update worked this time and all is working good.
     
  18. Tosch

    Tosch Registered

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    lol
    I just wanted to report that the reflection bug with the camaro was fixed in build 298 and now with 300 the thing is messed up again. :(
    Performance with build 300 is now the same to what I've seen in build 240, so I guess the improvement in build 298 was caused by a change in the reflection settings. In devmode mat props (build 298) the reflection of the car is now controlled by the specular reflection alone. Fresnel reflection does nothing.
     
  19. slimsymeat

    slimsymeat Registered

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    Launcher 0.685 says no go. Still the green icon says connected but nothing else. HELP..!!! updated to 3.00
     
  20. Foxiol

    Foxiol Registered

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    Thank you! Updating again!
     
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