rFactor 2 Build 298 Released

Discussion in 'General Discussion' started by 88mphTim, Sep 5, 2013.

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  1. qusimano

    qusimano Registered

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    Still no under car shadows?....This is embarassing..
    Maybe Tim can explain to us why there problems fixing that?I mean people moan all day for this bug and still ISI don't fix the issue,is it really that hard?
     
  2. rogue22

    rogue22 Registered

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    WOW! Nice work on the FPS increase, holly smokes!

    Very noticeable on my machine.
     
  3. 88mphTim

    88mphTim racesimcentral.net

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    The plugin delay is required for tech reasons. However, we are looking at delaying race start until after that delay. An extra few seconds on the grid is probably better than a plugin loading in the middle of turn 2-3. Appreciate your honesty.
     
  4. Miro

    Miro Registered

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    http://isiforums.net/f/showwiki.php?title=rF2+-+Real+Road+Light+Rubber+Guidelines
     
  5. 88mphTim

    88mphTim racesimcentral.net

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    The purchase tab, etc, isn't to do with build updates, it loads from the Web.
     
  6. Bart S

    Bart S Member

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    Thanks for your help kiko I will try later. I did have to reconfigure my settings due to new plr file so thats probably it.
     
  7. speed1

    speed1 Banned

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    Thx Mrslfrsl ;)
     
  8. 88mphTim

    88mphTim racesimcentral.net

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    It's not a bug, it's just not done yet. There so far has been other priorities than doing that.
     
  9. Duc

    Duc Registered

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    where is the link to acceded to manage account ?
     
  10. geg

    geg Registered

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    Can someone with Nvidia SLI give his FPS gain with this build?
     
  11. 88mphTim

    88mphTim racesimcentral.net

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    What are you wanting to do?
     
  12. andy breedon

    andy breedon Registered

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    Would appreciate any known ways to solve this.

     
  13. 88mphTim

    88mphTim racesimcentral.net

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    If you have that file partially downloaded, try removing it and doing auto update again. If it fails, download lite and install it over your existing install.
     
  14. WHAT21A

    WHAT21A Registered

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    Am I the only one who's noticed the road and static reflections being completely broken? Seems to make the track surface reflection transparent and only rendering "reflections" for objects under the racing surface.

    Just want to know that I'm not going completely crazy and that it's not my system causing it.
     
  15. andy breedon

    andy breedon Registered

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    Ahh thanks Tim, new to working with it, all looking great though! thanks again.
     
  16. 88mphTim

    88mphTim racesimcentral.net

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    Just want to say, thanks for being an overwhelmingly positive community. I've experienced a few, and I really do admire the rF community.

    Obviously it would have been impossible for us to have tested every third-party mod, so we missed this issue. It could be argued for sure that char limits should have always been set, and I don't think anyone would dispute that. The way you guys just accept what you need to do with the mods at the moment and move on makes what is quite a stressful time a little bit easier.

    There's been a few other issues raised with this build that we're looking at as well. I'll try to keep you informed whether there's going to be another quick release, etc.
     
  17. 88mphTim

    88mphTim racesimcentral.net

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    Not just you.
     
  18. TestDriver

    TestDriver Registered

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    I downloaded another plugin to add into game and I still CDT if I try to map any button at all!

    I installed to another USB with no change...
    My other older button box works fine...
    Had no issues before this build...
     
  19. WHAT21A

    WHAT21A Registered

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    Thanks I thought I was going crazy.
     
  20. Miro

    Miro Registered

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    Had a rain session yesterday and thought the road reflections are beautiful and very well done, was at Poznan BTW.
     
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