you guys complaining about the exact accuracy of the kerb or a bump not being there, remember this track is not accurate. The original wasn't and there's nothing pleclair can do from the conversion to make that change, except for strenuous rework of the whole thing.
Guimengo, dont want to argue with you or pleclair. No question about it, his work is outstanding, regardless of real or not. These curbs gives an extra level of difficulty and danger to the track which is already without them a very, very difficult track. The is a good reason why the track is called "the green hell". And I sure each security advisor of a track would remove them in reality. Nevertheless, it a feedback from a user, whats been done about it, is not in our control. Yes, the track is not real but very close, hence everybody loves it. And there arent a lot of threads is any simulator forums with so many entries which is showing the well deserved attention of the good work of pleclair
It is simple. We need two versions. The Kerb version and the non-kerb version. Both are accurate for their time periods. I am hoping one day to have four or five versions from different points in history. Go all the way back to the age of no walls and potholes.
You do know how massive task this would be? Don't get me wrong - I love the idea but it's just not feasible IMHO. 5 versions would need at least 5 modders.
You did not get the point. These curbstones have been added manually by peclair. We are not complaining about accuracy. We complain about things which make the track even more dangerous to drive. And thats absolutly not needed
love the update. Great to see your back and your well. Keep the curbs, they are great. It makes me stay off the curbs and improves my driving style.
I imagine once a modder finishes the track that same one modder can deteriorate it and remove things to take it back in time WAY easier than adding things.
Not a fan of the curbs, but excellent work on the track and a big thank you pleclair! Keep the updates coming! P.S. I did notice a problem with this last update. When driving the C6 and starting a practice session, the car hangs and can't get out of the pits.
Great comparison! Regarding curbstones. Nordschleife is difficult, it's a moving target: (video is way to short)
I'd be alright with custom pits on the left side of the strait. Make it a custom version for endurance racers.
Are you serious? You would plan to do race on the tourist version of the Nordschleife? Don't you think peclair is working on the VLN or 24h Version?
Hi pleclair do you think you can move the pit positions as some suggested? Also there are two dents in the road that don't look intentional (and are not/have not been there in real life ) km 2: km 3: