@ pleclaire, that version of ns looks really good. Great job. The horizon fits perfectly, give a great evelation chante imersion. I found some issues with the guidrail mesh, here and there (e.g. at the end of wehrseifen, on left side, the guidrail do not touch the bottom, is hanging in the air, about 10cm). But this is very minor bug. Also like to see you are working on the hillsides to make them smoth. Remember, that at the edge there is very often a fence, probably you must move the fence. And the best news is that you try to give also VLN and 24h to us, you'll make lot of guys very happy. btw. I bought new hardware for my pc (i5 4670K, 16GB RAM and new motherboard) now I have doubled my framrate with full settings a nd max AA (Multisampling, Supersampling, drops framerate down to 1/3) So the bottleneck before was my CPU, now it seems to be my GPU
@pleclair: you may have missed my post because it was approved 4 days after i wrote it and the thread had already moved on to the next page. here's a better comparison: View attachment 11034
Hi Pleclair, Just finished the track textures full set. Sent you the link to check them out. Kind regards, Sean
the big eyes are because of my english or what i said? You mean, its supposed to be green in some places? edit: but i think that could change perception how much green on diferent monitors
It is because of different monitors, not moss growing on the road, somebody sees greenish color sometimes, I see purplish patches sometimes.
Purple patches as well for me on the heavy rubber. I don't mind much tbh. But I do like the overall look of the current pavement. no offense Senna. As for green patches Jerry......
So we're reaching page 100, and that's because of the great effort pleclair has put into this, thank you and hope there'll be one hundred more.
Pft.. Page 100? Forums Settings, 40 post per page. We are on page 50. But I guess you could look at our 2000th post as a big deal.
I'm not sure if these textures are going to be used...I'm just trying to make the track look more like gt or project cars versions.
Do we have that kind of bump surface as in 1:21 in that clip. Next to the curbs on the left. I really wished the tarmac was more alive. It's great now, but a bit flat every where when it should have small banks and so on. Pleclair, this monster your creating, I love the effort you put in to it!