That's looking really cool! So looking forward to release I think rFactor 2 needs "not so usual" content like this also, and this seems to be really quality mod so far
Looking good. Hope it's fun to drive also edges of the truck are quite sharp...maybe want to smooth (soften) those?
Looks very promising Tommy I have FTruck by Reiza and these are a beast to drive for sure. Will be a nice mod for rF2 for sure.
Thanks, I have too the F. Truck and its a very good game, the main idea came from this game. The physics are different for the two series. My truck which is the European Truck Series has more weight, but the power and torque almost the same, but the curve are different, and as well few suspension settings are different.
Here are two new render, finished with all gauges, dashboard, switches. View attachment 9242 View attachment 9243
Trucks look really good. I still contend that truck racers are the 'nuttiest' bunch of guys out there. You have to be brave...or really crazy to race a vehicle with so much mass. Rolling over with enough weight to crush your cab and too much for spectators to upright in a fair amount of time is nuts.
Racing trucks only have a capacity of 70 litres? How often do THEY need to pit? It's coming along very nicely! Both modelling-wise as texture wise. Make sure to fill up the empty areas, like the back of the truck. haha, yes! But you could say that from all racing drivers. F1's on the other hand are more elegant and much lower on weight, but they go insane on cornering speed, seeing absolutely nothing while the slightest bit of damage means end of the race
Yes, the capacity is 70 litres. They don't need to refuel, because the race length is half an hour, the consumption is 100L / 100km. But in the rear area, there is nothing outside the bodywork, so I can't fill up with something.
Just finished with the mapping and texturing for the cockpit parts. Now only the two racing seats missing. View attachment 9246 View attachment 9247
OXXO Energy Truck Race Team Skins are done: #10 Norbert Kiss, #12 Benedek Major View attachment 9355 View attachment 9356
Looking good Tommy, do not remember seeing in the thread, how do you intend in finishing this, skins and talent?
Thanks Jim! Yes I will make all talent file for the 2013 MAN drivers and the 11 skins. But now I'm working on the tire TGM and the new engine and turbo code. The physics are done with the real 2013 MAN race truck data.
Here is a short video, from cockpit view. I finished with the new engine and turbo code, so now all analogue and digital gauges are working. Only the digital fuel level doesn't work, but all others are working fine. And as well, the tire automated test front and rear are done, each test was about 6 hours.
amazing stuff Tommy! How difficult is it to create TGM's for those tires? Can the rear be fitted with 2 tires per side(physically) or do you have to find another solution for that?