TrackIR Panning Juddery but FPS High

Discussion in 'Technical Archives' started by mr71mb0, Jun 6, 2013.

  1. mr71mb0

    mr71mb0 Registered

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    HI,

    I gave TrackIR a try in RFactor2 (218) and even though my FPS are always +60 (using Adaptive Vsync), I find looking round the car interior is Juddery. If I use the look commands to look left or right, it's silky smooth so it only seems to be TrackIR inputs. I dont see this in other games using trackIR. Anyone else seen this or know how to sort it?

    Thanks.
     
  2. BazzaLB

    BazzaLB Registered

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    Happens for me too, but its been there for quite some time for me. I run GTX680 sli and stereoscopic 3DVision (not sure if this has any effect). If I look left / right it can be smooth about 1 time out of 5, the rest its juddery. I have max 60fps constantly, yet still get judder when turning head. I've yet to find a solution.

    The only other game I use TIR with is Rise of Flight and its smooth as silk in that game.
     
  3. kaptainkremmen

    kaptainkremmen Registered

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    try messing with these settings in your plr


    Glance Rate="150.00000" // Rate to follow controller for glancing

    Glance Angle="0.95000" // Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)
     
  4. FONismo

    FONismo Registered

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    Same here for me aswell at times with a GTX690. It's fine other times though, odd. Fine in AC and GSC. I have used 3D but i also get it under normal conditions aswell

    Smoothness @ 30% in TrackIR UI
     
  5. Kknorpp001

    Kknorpp001 Banned

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    Returned mine. Tired of vomited and fiddling.
     
  6. mr71mb0

    mr71mb0 Registered

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    I have a GTX780 so I don't think it's an SLI issue. I also Fly with Rise Of Flight which is now smooth as silk. It also used to have this issue though, but they fixed it.
     
  7. YoLolo69

    YoLolo69 Registered

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