Quick update on what everyone is working on... We've been intending to release a core build for over a week, or two. Issues prevented. We are now testing Build 214 internally (some people like to know the number...). Thanks for your patience. We're testing older content (Palm Beach, for example) not yet released in component form. We've been testing the FISI 2012 and SLS safety car in component form also. Car guys are working on a BTCC car primarily (this doesn't mean this alone). Track guys are working on Silverstone mainly (this doesn't mean this alone). As far as licensing, there are some nice possibilities on both the car and track sides. We'll be announcing two exciting high-profile licenses this month (track license acquired last year, car license signed this week). Both these pieces of content will most likely be high in priority for main production focus. PS: Don't forget to click Silverstone above.
I really care about is making this game PLAYABLE!! Please tell us about the issues and stop making content if the rest is still BETA!
It is. I'm not getting any useful information from your post, to deliver a reply here to what you seem to want me to. However, are you really expecting a 3D artist to start writing code? That expectation seems a little odd.
Thanks for the update Tim, Silvers and the BTCC car are exciting as are the new licenses. Everything seems to be tying into June for a marketing push would that be correct? seeing as thats when the yearly subs start from or whatever it is (I have lifetime I dont care!) and announcements of those said licenses this month...they always help towards bringing in new customers, my theory anyway!
I appreciate the update Tim, thanks. It`s good to know what`s going with you guys... Hopefully testing goes well. Nice to hear there are some goodies coming our way too. Silverstone screen is looking good.
That is like telling modders to stop releasing content for rF2 until it is playable for "you". Note I use the word "you" because it is very playable on most peoples systems. Sure their are some bugs, but they are resolving them one by one. Most of the bugs aren't showstoppers.
Never bought rFactor 2 because I didn't think it was worth that much money but after seeing that silverstone picture I will definitely buy it, when I first saw it I thought it was an irl picture.
I'm personally disappointed that ISI is developing Silverstone, but I understand its appeal and why the team chose it. However, I really would like to know more about what the core development team is working on. Content is nice, but I'm far more interested in the overall software package and how close they might be to finalizing the base package.
Thanks for this update, it's most welcome. Nice detail in the Silverstone screenie. I had the good fortune to attend the F1 there last year. A dream come true, and I like that the next time I visit will be in rF2!