Hello R1CHO, very nice informative website that www.xfactorracing.com Your works are an asset to rF2 - please keep it up! Great! Cheers Andy
http://www.mediafire.com/download/9d8az4t72dbt6d4/Pukekohe2013_1.7.rfcmp New version first post updated still struggling with the AI they are a bit better but slow a bit at the start finish and exiting pit safety car is fixed though now for a rebuild lol enjoy
no didnt miss it just got to work out how the lower detail settings work I will try for the rebuild,...... You mean the banners on the walls are to sharp correct ?
No idea if it is too sharp or even if there is anything that you can even do, other than remove them. I wouldn't spend much time on it unless others or you agree with me that it is a problem. However if there is any easy way to remove them or make them solid colors without lettering or something like that then would be great. Would be great to hear from others, though, to make sure I am not the only one since I don't see others talking about the banners. Now that I think about it I do remember someone once saying how they run a lower resolution and also recommended lower texture detail and/or filtering b/c sharpness can exacerbate aliasing so you may indeed be onto something with sharpness.
I have noticed what your talking about I think There is a value I can change in simed but that intern makes them blurrier from side on low texture detail will affect all your textures not just the walls they are only on t1 shader settings also so that's not going to help either I will look into what others have there settings on for all the signage ...... do you get it anywhere else?