What the eff just happened??!! XD Cold tyres round Sepang, and had this happen to me on what I think was 0% damage. Maybe not judging by this vid XD Needless to say the car wouldn't move... Also snapped a couple of cockpit pics...I could tell something was wrong immediatly...lol View attachment 7304 View attachment 7305 View attachment 7306
Well technically there is an explanation. First of all in game simulators all vehicles are treated as a whole solid which is not realistic (a car that hit a wall at 100 kmh do not carry the energy to the whole car just like frontal crash of 2 cars at 100 kmh is not equal to a collision at 200 kmh but it would be similar to a crash at 100 kmh for each, that's why because forces are absorbed by moving and flexing parts). That said what happen here is that the average in game algorithm works like this : 1 detect the "collision vector", calculate an "exit vector" and reduce the outer speed according to some parameters that might be one or more according development decision. Since rfactor does not simulate any real collision physics (real force absorption and real cars "destruction/deformation"), we have here a solid that finds its carrying speed drastically reduced by a factor (even if there are many decision parameters it all comes to a final value) and with its direction vector changed by an amount of angle(which depended on 2 surfaces that are colliding) and direction . For last we must remind that this is still in beta and since collisions algorithm are generalized and not specific, an update might drastically change everything. Obviously the ideal word would be the one where inside those 3d models we have real moving and flexing parts that are calculated during impacts but it would require too much calculation for our computers, so even a simplified version of deformation/brakepoint (with maximum flexing range where above it the parts might brake apart) where are taking in consideration during collision would be a life change (keep in consideration that this might require more efforts from modders when modeling vehicles). For last i would add that maybe rfactor 2 are meant to be done like the example above but since it is still in beta we still don't have a final result.
Why didn't you just drive on! I had it happen once, I wasn't as good as you though I only managed to get one wheel up like that.
It was a practice with invulnerability and was ON, it might be that, I share an edited video just for fun.
hahaha, kind of remind me of this pose. http://i318.photobucket.com/albums/mm428/partypooper12/karatebeach.jpg
The vehicle is merely "trying" to practice for a part in the next Transformer movie, anyone can see that.