[REL] T5 series 2012/13 V2 by UnitedRacingDesign

Discussion in 'Vehicles' started by UnitedRacingDesign, Mar 28, 2013.

  1. UnitedRacingDesign

    UnitedRacingDesign Registered

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    There is some progress, before release im waiting for ISIs update to see if i have to change cockpit shaders or not.
    T5 update will take only few days to be done, just waiting on that.
     
  2. Jamezinho

    Jamezinho Registered

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    Thanks. Looking forward to it.
     
  3. Foxiol

    Foxiol Registered

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    Thanks Ales. Sounds good. Hope ISI release that 218 (*fixed*) build real soon.

    A lot of people is waiting for it. We are waiting for it and for this!
     
    Last edited by a moderator: May 16, 2013
  4. TIG_green

    TIG_green Registered

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  5. robrace

    robrace Registered

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    Hi
    I know that I have had this problem in the past...
    Whether activating the DTM2012 or 'All Tracks & Cars' tab, circuits such as Monza or the updated Malaysia upon loading have a black screen although the engines sounds can be heard. How can this be solved?

    Thanks for your help.

    Edit: disable the FXAA setting in the video resolution tab and the problem is solved.
     
    Last edited by a moderator: May 16, 2013
  6. MarcG

    MarcG Registered

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    OK finally got around to buying this yesterday, loving it so far and racing at the limit seems realistic enough (for me anyway). Just a couple of points from first impressions:

    1) Can you add the Upgrade/Option to remove the Rearview mirror please? Its just where my viewpoint is I have to use Virtual Mirrors and the incar one is annoyingly just on screen and distracting! (a personal request so dont drop everything to do it!)

    2) Does damaging the Winglets (nice touch BTW) affect the handling of the car?

    3) Are cockpits getting upgraded? the Roll bars look very bland but this could be something to do with the last ISI Build thats screwed up other things so no worries if its that.
     
  7. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Thank you :)

    1) Could be done, will check on that if in next build.

    2) not sofar, maybe in future if that would be posibile.

    3) waiting on shaders improvment, atleast for bug fixing to see what can i adjust there.
     
  8. MarcG

    MarcG Registered

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    ok cheers mate purely a selfish thing with the mirror ;)
    One other thing I forgot to mention is the tire scrubbing sound is way too low...barely noticeable, it's fine with other mods. Thing is with a Sim like this you need Sound clues more than you would in the reaal thing, other than that everything else is just great, top work.
     
  9. Jamezinho

    Jamezinho Registered

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    Re: T5 series by UnitedRacingDesign

    Yeah, probably best to make the tyre sound too loud and those that like it as it now can turn down tyre noise.
     
  10. Magzire

    Magzire Registered

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    After the update i haven't drove this mod. Driving just felt weird.. maybe due to the excessive amount of cockpit movement which i tried turn off but no luck.. Any ideas?
     
  11. MarcG

    MarcG Registered

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    agreed, I usually just turn it down in game but this Mod forced the following changes to the PLR:

    Cockpit Vibration Mult1="0.00000" // Primary aerodynamic vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file)
    Cockpit Vibration Freq1="0.00000" // Primary rate of vibration affects eyepoint position (higher framerates allow higher rates)
    Cockpit Vibration Mult2="0.00000" // Secondary aerodynamic vibration multiplier affects eyepoint orientation (base magnitude is in VEH or cockpit file)
    Cockpit Vibration Freq2="0.00000" // Secondary rate of vibration affects eyepoint orientation


    Probably could've just lowered the original values but I did'nt wanna faff about ith it for ages so just turned it off completley.
     
  12. Jamezinho

    Jamezinho Registered

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    Re: T5 series by UnitedRacingDesign

    I've done the same as Marc but instead I've halved the original values.
     
  13. Magzire

    Magzire Registered

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    Nice one MarcG:cool:
     
  14. geg

    geg Registered

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    Same here to much cockpit movement in my opinion
     
  15. Jamezinho

    Jamezinho Registered

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    Re: T5 series by UnitedRacingDesign

    I had a quick play with this mod last night after installing build 218 and noticed an issue with the engine sounds of the AI cars.

    Give it a try and you'll see (or hear) what I mean.
     
  16. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Okey will look but could you point me directly what is it?
     
  17. Jamezinho

    Jamezinho Registered

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    Re: T5 series by UnitedRacingDesign

    You can hear the other cars all the time even when they are far away.
     
  18. UnitedRacingDesign

    UnitedRacingDesign Registered

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    hmm, okey thank you. Will check those, not really alot of settings for AI sound.
     
  19. Jamezinho

    Jamezinho Registered

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    Re: T5 series by UnitedRacingDesign

    I noticed someone else mentioned this same problem in the F1 Ligue thread.
     
  20. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Could be something with new build, there are some sound updates how ive seen it quickly.
     

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