Incorrect Front Ride Height

Discussion in 'Car Modding' started by LallerHUN, Mar 17, 2013.

  1. LallerHUN

    LallerHUN Registered

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    Hello,
    I'm developing a formula car physics, but I run into an issue, and I don't what causing it.

    The problem is, that the Undertray0-1's y coordinate is 0, but my front ride height is higher with 4 cm than in the setup.
    Have anyone an idea why or what should I try to fix this?

    Thank you for the help: Lajos Szabados
     
  2. Flaux

    Flaux Registered

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    Then you have to move the 3d model of the front tires so that they match the rears I guess.
     
  3. LallerHUN

    LallerHUN Registered

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    So if the model's rearend in the model is 4 cm high instead of 0, then I will get 4 cm higher front height. Am I correct?

    Edit: we made the modification but it doesn't work. I changed the HDV to could try the with lower Ride Height but it seems like the 6.7 cm is the minimum. I can't lower the front of the car. I set the front ride height to a negative value (-4 cm) but the front height (based on motec telemetry data) is still 6.7 cm. I hoe somebody has an idea, how to fix it. (the pm file works correctly in rF1)
     
    Last edited by a moderator: Mar 17, 2013
  4. Kev

    Kev Registered

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    Check your suspension bump travel.
     
  5. LallerHUN

    LallerHUN Registered

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    I found the solution. It was the wheel radius in the tbc.
     
  6. Kev

    Kev Registered

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    What? I thought it's not used by player's physics.
     

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