Testing purposes. Include cones setup for slalom, 60-0 braking so we can measure the distance, skidpad, moose test etc etc. Doesnt need to be fancy obviously, and not perfectly smooth either, something realistic.
We have that and lot more, but it will need quite bit of polishing before it can be shared and time is of course bit of an issue. I'm not sure if Johannes is willing to share project as it is of now, but might ask about that, even not polished it is functioning and doing it's job for car testing very nicely.
I have no problem sharing the track, its just that it really doesn't look any good Just made for physics testing purposes.
Please show it to us, dont worry about looks, afterall lots of people used Skidpad for rf1 too and that was literally nothing else than a few circles (the skidpad itself) and one long straight for testing vmax.
https://dl.dropbox.com/u/7364491/TestFacility.rar I might as well give the link here. I built the track and jtbo designed many of its features. No documentation nor help
Thanks, this will come in handy (whenever the next build is released that fixes my issue with devmode loading).
Gents, I am wanting to find a test facility like this one. I downloaded this file and as a newbie the structure isn't what I'm used to for just banging in the packages folder and then updating in the manage mods facility. Is there a kind soul who could give me some tips how to install this track in-game. Thanks David
@dragon I'm not sure I can find a clean link for the test track discussed in this thread, or extract a good copy from my own files (I did have this, but it might have got lost over the years) You may want to check out this though: https://forum.studio-397.com/index....-straight-line-track.48363/page-2#post-805557
from @SPASKIS, there is on these forum a track name "EuskoTesTrack" or something. There is two big loopings.. . ..