thanks GTClub_wajdi for the first post the mod for rf1 is very easy to find , just have to look on our web site : http://www.apex-modding.com/
Yep one of the best mods for rF1...without a doubt.... I was always expecting SPA 2007 from these guys as well...fingers crossed on that
no sorry. at this moment we work on physics, waiting opportunity to make some tests with real drivers after some hours on motec to check datas. and works on graphical aspect to provide something "nice" to look. if we didn't say it already here, i just want precise that we won't convert all (7) cars from rf1 to rf2. we decided to work on less cars (olds and news) but try to provide something better, most finished especially about 3d and textures. the mod will excist, or not, depending the final behaviors of cars on track.
Awesome news. I loved the 7 cars in the rF1 version. Behaved differently, different strengths but could be set up and driven so all cars could get damn close to each other on the same track.
Oh no....see...now you have me all excited.... Good to see the progress. This is easily on the top of my... "hit F5 repeatedly" list
Even though the real car has been BOP'd into the long grass, the gt3 vette is still a great looking car. Really looking forward to this mod, but surprised to read you're going to cut the car list down to 5. How on earth at you going to choose just 5 to include?? I wouldn't know where to begin!
motivation have a big influence on our choices especially the number of cars ! if rf2 will grow up, have some improvements, the community follow, players like what we offer, sure we'll continue to add/make some cars. ATM when you look this forum and the server list, you can't make many positives projections moreover lot of people compare our models with some shift2/forza 3 cars. it's annoying, but i understand people ask today cars with a minimum poly account. sure polys don't make all the render of a car in game, but this adding to some others improvments i think i can say our recents cars have a better look than old ones.
I have to contact you to get your material parameters for body and windows (specular and alpha channel) because your render seems good for me !!
@yoss Is it possible to send me a work in progress version of this mod so I can use it in Devmode already? This car fits my track project pretty well I think
wgeuze sorry , it's not possible at this moment,only Apex members and the real drivers who help us have the car. then,we need to work on others ways than graphical render before share something .
At Online Racing Australia we ran a 12 round championship with this mod in RF1, and it was absolutely brilliant. We are looking forward to getting it into RF2.