FIA GT3 by Apex Modding Team(WIP)

Discussion in 'Vehicles' started by GTClub_wajdi, Oct 8, 2012.

  1. yoss

    yoss Registered

    Joined:
    Nov 4, 2010
    Messages:
    1,021
    Likes Received:
    2,700
    thanks GTClub_wajdi for the first post

    the mod for rf1 is very easy to find , just have to look on our web site :
    http://www.apex-modding.com/
     
  2. Slothman

    Slothman Registered

    Joined:
    Sep 24, 2011
    Messages:
    462
    Likes Received:
    9
    Yep one of the best mods for rF1...without a doubt....

    I was always expecting SPA 2007 from these guys as well...fingers crossed on that :)
     
  3. Dany Mitchel

    Dany Mitchel Registered

    Joined:
    Jan 13, 2012
    Messages:
    199
    Likes Received:
    9
    any new on this release ?
     
  4. fanlebowski

    fanlebowski Registered

    Joined:
    Oct 19, 2010
    Messages:
    132
    Likes Received:
    1
    no sorry.

    at this moment we work on physics, waiting opportunity to make some tests with real drivers after some hours on motec to check datas.

    and works on graphical aspect to provide something "nice" to look.

    if we didn't say it already here, i just want precise that we won't convert all (7) cars from rf1 to rf2. we decided to work on less cars (olds and news) but try to provide something better, most finished especially about 3d and textures.

    the mod will excist, or not, depending the final behaviors of cars on track.
     
  5. Kknorpp001

    Kknorpp001 Banned

    Joined:
    May 5, 2012
    Messages:
    1,928
    Likes Received:
    21
    Good call regarding focus on quality vs quantity. More is not always better for sure...
     
  6. Slothman

    Slothman Registered

    Joined:
    Sep 24, 2011
    Messages:
    462
    Likes Received:
    9
    Awesome news.

    I loved the 7 cars in the rF1 version. Behaved differently, different strengths but could be set up and driven so all cars could get damn close to each other on the same track.
     
  7. fanlebowski

    fanlebowski Registered

    Joined:
    Oct 19, 2010
    Messages:
    132
    Likes Received:
    1
    A first screen of the Corvette :

    [​IMG]
     
  8. jimcarrel

    jimcarrel Registered

    Joined:
    Jan 15, 2012
    Messages:
    1,720
    Likes Received:
    24
    Drivers! Start your engines!!
     
  9. GTClub_wajdi

    GTClub_wajdi Registered

    Joined:
    Feb 28, 2012
    Messages:
    3,238
    Likes Received:
    572
    This looks damn good,mate!thanks.
     
  10. Reprobator

    Reprobator Registered

    Joined:
    Jul 30, 2012
    Messages:
    202
    Likes Received:
    6
    That 'vette is sexy!
     
  11. Slothman

    Slothman Registered

    Joined:
    Sep 24, 2011
    Messages:
    462
    Likes Received:
    9
    Oh no....see...now you have me all excited....

    Good to see the progress. This is easily on the top of my... "hit F5 repeatedly" list :)
     
  12. BanjoMaster

    BanjoMaster Registered

    Joined:
    Nov 2, 2011
    Messages:
    193
    Likes Received:
    2
    Even though the real car has been BOP'd into the long grass, the gt3 vette is still a great looking car. Really looking forward to this mod, but surprised to read you're going to cut the car list down to 5. How on earth at you going to choose just 5 to include?? I wouldn't know where to begin!
     
    1 person likes this.
  13. fanlebowski

    fanlebowski Registered

    Joined:
    Oct 19, 2010
    Messages:
    132
    Likes Received:
    1
    motivation have a big influence on our choices ;) especially the number of cars !

    if rf2 will grow up, have some improvements, the community follow, players like what we offer, sure we'll continue to add/make some cars.

    ATM when you look this forum and the server list, you can't make many positives projections ;)

    moreover lot of people compare our models with some shift2/forza 3 cars. it's annoying, but i understand people ask today cars with a minimum poly account. sure polys don't make all the render of a car in game, but this adding to some others improvments i think i can say our recents cars have a better look than old ones.
     
  14. MaD_King

    MaD_King Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,827
    Likes Received:
    611
    I have to contact you to get your material parameters for body and windows (specular and alpha channel) because your render seems good for me !!
     
  15. gpfan

    gpfan Registered

    Joined:
    Sep 5, 2012
    Messages:
    167
    Likes Received:
    77
    Nice to see you made improvements on the models, keep up mate ;)
     
  16. wgeuze

    wgeuze Registered

    Joined:
    Oct 1, 2012
    Messages:
    1,608
    Likes Received:
    63
    @yoss
    Is it possible to send me a work in progress version of this mod so I can use it in Devmode already? This car fits my track project pretty well I think :)
     
  17. yoss

    yoss Registered

    Joined:
    Nov 4, 2010
    Messages:
    1,021
    Likes Received:
    2,700
    wgeuze
    sorry , it's not possible at this moment,only Apex members and the real drivers who help us have the car.
    then,we need to work on others ways than graphical render before share something .
     
  18. wgeuze

    wgeuze Registered

    Joined:
    Oct 1, 2012
    Messages:
    1,608
    Likes Received:
    63
    No problem :)
     
  19. ORA-Quasi

    ORA-Quasi Registered

    Joined:
    Dec 13, 2010
    Messages:
    129
    Likes Received:
    0
    At Online Racing Australia we ran a 12 round championship with this mod in RF1, and it was absolutely brilliant. We are looking forward to getting it into RF2.
     
  20. yoss

    yoss Registered

    Joined:
    Nov 4, 2010
    Messages:
    1,021
    Likes Received:
    2,700
    happy that you like , hope you have fun with him too, that' s the goal we try to reach with our mod.
     

Share This Page