A quick skin for the Corvette. I would do the other car, but rFactor currently doesn't allow metallic parts when skinning. Larbre Competition #50 Corvette FILE - https://mega.co.nz/#!TIQWXTpC!EVWqEgP5JbXs52Oamc5ujQwWVKAKHdh1mBwUfr66bmU Mirror - http://www.mediafire.com/?mlwkotlpsz2m2x3 If you have problems with the link from Mega.co.nz let me know. Enjoy!
Here's a dirty version of the Larbre Competition car if you're into that. FILE - https://mega.co.nz/#!OVJ33IoK!XCRCm2EgeeGeUB_4rKqJrDaBb4F26wVJmaBLW_fhA9I Mirror - http://www.mediafire.com/?l3a2shxnd5wa8lz
@Twista First thanks! really nice skins!! Second: your screenshots are edited? i dont have those reds and yellows so vivid in my rf2, you have tweaked your graphics? Thanks again!!
I think it must capture my monitor settings, and I've bumped up the saturation and contrast a little on that.
Here's the other Larbre Corvette. I figured they'd eventually get the shaders working like the older build. Larbre Competition Corvette #70 NORMAL - https://mega.co.nz/#!3VxhSK7A!VGxVASAmLdI8DYwKkMLn4S37Kg8DbQYTYXXhOYYiY6A Mirror - http://www.mediafire.com/?5wdy230463wt3at DIRTY -https://mega.co.nz/#!fMIhCIDK!B3KNLBmvH4VKJoDkbwk_EWEI5sVAHls-C_dVAiDa2go Mirror - http://www.mediafire.com/?71761j9jh06c958 Enjoy!
Nice skins Twista. The shaders look much better now. The weird reflection on the windshield is gone. The specular shader is less diffuse. What i am really missing is the alpha channel for specular reflection.
That's what I mean. The grey on the Larbre #70 car is meant to be chrome. I remember you showed that you could achieve the effect using shaders from an old build, but they changed it.
could someone quickly explain where i would put the above skin for the corvette, and then how to select it in game? *EDIT* Got it, after installing i had to select it in the upgrades area i guess.
Can that chrome effect be achieved with current build or those shaders are removed? I want to do some F1 2013 liveries and McLaren has that effect.