It seems to be showing only the texture assigned to the material. Looks like wccarbody is broken? Anyone else seeing this. It's the same with all cars. View attachment 3415
From what I've tested, in dev mode in the showroom it grabs the texture from the maps folder or the .mas file, and on the track it grabs it from the teams folder. If you unpack the mas file to a folder named maps inside the vehicles folder, and copy the skins from the teams folder it will work properly. Or you could just pack them into the mas file if you wished.