ModDev Spinner Crash

Discussion in 'Car Modding' started by tommy86, May 5, 2012.

  1. tommy86

    tommy86 Registered

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    Hello, I'm trying to setup a new car in rF2 and after all modelling and shading/texturing process, I began compiling all files following the pdf guide you provide :)

    I'm adding all gmt files one by one and after adding the "rear wing" gmt into the spinner, the ModDev crash :(

    This is the line in the spinner file :

    Code:
    Instance=RWING
    {
      Moveable=True
      MeshFile=R18_REAR_WING.gmt CollTarget=False HATTarget=False ShadowCaster=(True, Solid)  LODIn=(0.00) LODOut=(15.0)   Reflect=True  
    
    }  

    One another question...i left the Instance names the same as the rtrainer mod, but...I can change the name with something else? After that I need to change it in another file?

    Thanks for support :)

    EDIT : is there any log to check what is the problem?
     
    Last edited by a moderator: May 5, 2012
  2. Devin

    Devin Member Staff Member

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    there IS a log ;) UserData\log in ModDev folder.
    Is the game freezing or just crashing? crashing is a bug or you made a big mistake with the GMT and its names, hard to say which one.
    Is the gmt exported with gMotor exporter 2.52h/latest? are the others all working?
     
  3. tommy86

    tommy86 Registered

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    Hi and thanks for reply. I've made all GMT's with 3dsmax2012 and the latest GMT Converter v2.52h. Te other objects i made are all working, this is the only one that cause me rfactor dev crash (not just freeze). I check the name and it's right, the material is the same that another one (multi-sub with gmat in it, with a dds texture).
     
  4. Devin

    Devin Member Staff Member

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    try loading the rearwing as carbody or something like that (rename it NOT the gen) and look if it's loaded. If the game stops loading just press alt+tab and see if there's a little error window in the middle of the screen
     
  5. tommy86

    tommy86 Registered

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    Unofrtunately it only crash witouth any message. It's hard to find out where is the problem without a proper log, but I can't find it in my userdata folder.

    I tried attach it to the body object and it crash this way too...so I think it's a geometry problem...what can cause something like that? (merge points already done)

    Thanks all
     
  6. Devin

    Devin Member Staff Member

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    I think it's some kind of material/shader problem... I don't know exactly which problem, but there's one in this area i think :D
     
  7. tommy86

    tommy86 Registered

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    I solved it :) It was a bad name, it seems that doesn't like some _ in the name. Now it works fine...but what a pain! ehhehe

    Thanks for help guys ;)
     
  8. Simone

    Simone Registered

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    èèèèèèèè :D
     

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