A 70+ km Monster Track

Discussion in 'General Discussion' started by taufikp, Mar 19, 2012.

  1. Marek Lesniak

    Marek Lesniak Car Team Staff Member

    Joined:
    Oct 6, 2010
    Messages:
    1,585
    Likes Received:
    101
    Then I hope some 3D artist will eventually take the project and finish the job!
     
  2. John DiFool

    John DiFool Registered

    Joined:
    Feb 28, 2011
    Messages:
    27
    Likes Received:
    2
    I would be psyched for a rF2 version of the Targa-if anyone was actually bothering to, you know, run online races with said track in rF1.
     
  3. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    Probably why a Nurburgring is seldom built in race sims, too. There are people who want it, but the vast majority seem to bypass it. It was the same with GPL, too... I loved it, but many would simply skip that race in our leagues.
     
  4. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    ...and costs, of course.
     
  5. Guineapiggy

    Guineapiggy Registered

    Joined:
    Apr 22, 2011
    Messages:
    535
    Likes Received:
    0
    Actually this raises an interesting issue - is there any way to modify how aggressively the AI will pursue an individual circuit? A track this twisty, long and dangerous, (not to mention how big an issue tyre decay would be) wouldn't be suited for the sort of constant on-the-limit driving that you see in F1 and other sprint series'. It'd be pretty important for long oval races and (especially) rally too.
     
  6. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    You mean to override what the user sets as the AI aggressiveness on the slider?
     
  7. Guineapiggy

    Guineapiggy Registered

    Joined:
    Apr 22, 2011
    Messages:
    535
    Likes Received:
    0
    In a way, yes. Certainly you don't pound around the Targa Florio or the Green Hell or find every inch of tarmac on the Isle of Mann TT the same way you do Silverstone unless you have a pathological hatred of your car and your organs.
     
  8. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    You could probably say the same about Monaco, too, and Spa - I guess.
     
  9. Guineapiggy

    Guineapiggy Registered

    Joined:
    Apr 22, 2011
    Messages:
    535
    Likes Received:
    0
    To a lesser extent, aye, and it's also dictated by cars too, hence it's something I'd love to see rFactor2 take in to account.
     
  10. taufikp

    taufikp Registered

    Joined:
    Nov 14, 2010
    Messages:
    609
    Likes Received:
    16

    Kuato, is this the same Targa Florio you're talking about?

     
  11. toebee

    toebee Registered

    Joined:
    Oct 5, 2010
    Messages:
    380
    Likes Received:
    390
    You can force any HDV setting through upgrades on a track by track basis, so I don't see why you couldn't design how the a.i. to run a certain way at certain tracks.
     
    Last edited by a moderator: Mar 21, 2012
  12. hushypushy

    hushypushy Registered

    Joined:
    Jan 26, 2012
    Messages:
    85
    Likes Received:
    4
    of course! kuato did the conversion from GPL! :cool:

    Kuato, I hope you find a 3D artist to help build the track. It would be AWESOME to see Targa Florio on rF2! I'm literally still playing Targa Florio to this day, I just love it.
     
  13. ORA-Quasi

    ORA-Quasi Registered

    Joined:
    Dec 13, 2010
    Messages:
    129
    Likes Received:
    0
    At Online Racing Australia we have been running an annual event at Nordschleiffe for a few years now, known as the 'Monster 500', using a different mod each year. It is a 500k race (24 laps) on the 'Tourist' version, with a patch to unlock the GP style pits there. We've always had 20 to 26 starters, and it is quite popular.
     
  14. PLAYLIFE

    PLAYLIFE Registered

    Joined:
    Dec 26, 2010
    Messages:
    743
    Likes Received:
    126
    Great effort to get those numbers Quasi, but I dare say that is an exception rather than the rule. I've had similar experiences with sim racing regarding the longer more difficult circuits that you can't really pick up and play without hours of practice.
     
  15. John.Persson

    John.Persson Registered

    Joined:
    Oct 17, 2011
    Messages:
    944
    Likes Received:
    13
    Would love a road sort of trac. Like to drive on real roads, longer tracks and nice scenery is awsome.

    More fantasy tracks also with high peaks and so on. Give us everything!
     

Share This Page