My report, from our first evening of testing multiplayer via megane on several tracks. We had about 6 members on the server, it runs on a well powered machine in a datacenter that also hosts several other games we use, with out trouble. While in rfactor2 the megane cars would blink, disappear, at times, we only saw the shadows of the cars on track at times. We also saw the cars on the track line graphic, the colored circles with numbers in it, those would disappear at times. Perhaps a setting in our config that can help with what seems like issues with latency/netcode, lag? Anyway, if its been posted already, OK... I'm just posting our groups results on our servers. Thank You, hope to see improvements in near future, we know it will be great when done.
Will change this in config file to: Net Connection Type="6" // 0=28k, 1=56k, 2=ISDN, 3=128kbps cable/dsl 4=256kbps cable/dsl, 5=LAN, 6=custom Upstream Rated KBPS="2048" // Rated uploading speed of connection, in kilobits per second Downstream Rated KBPS="2048" // Rated downloading speed of connection, in kilobits per second and TEST....
GOOD NEWS!! Making the change did the trick! We hosted 10 players this evening and it was smooth as glass. Thank you to the community for all the helpful replies during this research!!