Build 60 TrackiR?

Discussion in 'General Discussion' started by Vedster, Feb 22, 2012.

  1. MidNite

    MidNite Registered

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    xo xo thanks ISI!!!!!!
     
  2. MrPix

    MrPix Registered

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    Roll on the next build :) Thanks for the update TG
     
  3. Vedster

    Vedster Registered

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    Fantastic
     
  4. Rodolfo

    Rodolfo Registered

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    Great news, I like using TrackIR
    thanks to all involved
    Rolf
     
  5. furiousgibbon

    furiousgibbon Registered

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    I'm so happy to hear of TrackIR support. I knew it was coming eventually but I never knew when. I basically don't play rF2 or pCARS much because of no trackIR support. For some reason when I'm missing that sense of immersion, I just don't care to play for long periods. I get way more involved driving the F430 around Nurburgring F1 in FVA just because I have those extra degrees of movement, which is saying something because that's not the most engaging sim otherwise.

    So, yay.

    By the way the advice in the quoted post is good, almost nil roll, slowly progressive yaw and small x/y/z. Combine it with triple widescreen and a narrow FOV for maximum effect.
     

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