Yeah, bring on the GT1 Nissan! I'm really interested how this one will sound. I had the chance to hear it live at two races, and damn the external sound is brutal.
Well, if old car has old tires, old suspension and is driven on old track that is not billiard table smooth, then if old car just is made well it is not boring waiting game on straight either, there is quite bit of thrill, many old cars would have power but driver is too afraid to use it all to go as fast on straight that engine would allow, they are quite alive and handful even on straight road too. Haven't really saw many that have been able to capture that aspect in sims, street legal redline is perhaps one of the rare ones that have had some of that feel right, hopefully we get that in rF2 also. I would say that if you have to wait on straights on relative powerful car it is either modern crap car or old car not so perfectly made on not so well made track/road (road too smooth). There must be something wrong if one can drive 200kph comfortly waiting corner to come without aerodynamic aids, such thing just don't happen in reality, one needs some aerodynamic aids for that.
Formula 1 of the same period also covers turbines and 4 wheel drive but they didn't work out so well...
Can you tell us if this is just a single car release or part of a package with more cars/tracks? I see there's a template just for the Nissan already released last week.
We'll not give up on things until they become impossible. A modern F1 isn't yet impossible. A Lotus currently is.
I completely agree. But I don't blame them for having high fees, their name and their history is worth a lot.
I too like the older stuff, classics, Cortinas, Old BMW's, light weight Elans and open wheelers in general. I particularly enjoy the atmosphere found in the sound and romance of the pre-down force era - To me balancing power against grip in its purest form offers the most rewarding sim experience. Hammering around corners at high speed with down force that is barely true to life has no appeal to me personally.
I would rather have the actual cars better modeled, with better sounds and more accurately reproduced than a lot of bad mods. I don´t really care about the quantity of cars, but the quality of their reproduction. rFactor 1 is full of really bad cars and track mods, with guessed design and parameters. I´d like to see rFactor 2 focusing on quality and accuracy mods.
I know I`m annoying, when we get this stuff? I mean when we get the nissand GT1 and a track than we have enough combos to drive but now its too little
Hopefully not until after they get all the performance issues worked out, graphics plugins working, the dynamic track completely finished, weather effects completely finished and so on.