Environment Texture Failure BIG

Discussion in 'Technical Archives' started by neuer31, Feb 2, 2012.

  1. neuer31

    neuer31 Registered

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    I'm really sorry if someone already posted it, but i have a really bad problem (undrivable)
    System: AMD Phenom II X6 1090T @ 3,2 GHz
    Club 3D Radeon HD 6950 (2 Slots Cooler)
    8 GB Ram
    WIndows 7 Home Premium
    All Settings on Maximum + Full
    1 monitor DVI 1920 x 1080 p

    Pictures:

    View attachment 979
    [​IMG]

    Please Help
     
    Last edited by a moderator: Feb 2, 2012
  2. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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  3. neuer31

    neuer31 Registered

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    No one can help me???
     
  4. Tripp

    Tripp Registered

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    i had same problem win 7 also 64 bit what i did was uninstall rf 2 delete all folders and reinstall rf2 was some prb with something i not care too look after that prb i just delete and install it show me same thing this green stuff
     
  5. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    Hmm, so changing the ingame graphics settings (which reloads the shaders) doesn't work? In that case it's a new issue that hasn't popped up before, OK. So far, rebuilding the shader cache was the magic trick to solve this kind of issue.
     
  6. neuer31

    neuer31 Registered

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    i found it out....turn off wind and crowd motion :((((((((((((((((((((((((((((

    why???
     
  7. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    I experienced the same thing in closed beta. Thought it was fixed. Thanks for reporting this :) .
     
  8. jubuttib

    jubuttib Registered

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    I've actually seen it myself. Happened when I was experiencing HDR problems and you ISI guys suggested changing some of the settings to reload the shaders. Did it a second time and everything has worked since.
     
  9. neuer31

    neuer31 Registered

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    What do you exactly mean???
    What should i do?
     
  10. jubuttib

    jubuttib Registered

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    I turned all the reflection effects and shadows off, loaded up a track and ran lap, exited the track and turned the effects back on. It worked after that.
     

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