lol, people tend to be at racing venues, driving the cars and watching the cars usually, I take it your not keen on things that breathe? lol p.s I can't get enough of the hands, put another pair on for me! lol
I feel it's important for developers to consider the way someone interacts, becomes familiar with and uses a particular sim. Many folks have more than one favorite, but often the standard conventions and desired common options are not found in one sim but are in another. Sim racing has matured to the degree that some features should be standardized. Giving an option to keep the wheel and turn off the hands makes sense, especially for those who want not to look at an extra set of hands.
Why would you want no driver arms but keep the wheel? That is retarded. If you are using a wheel of your own, why would you want to see a second wheel on screen? When I race I don't want to see EITHER of them...no arms, no wheel. Just the dash. That's the way it should be for total realism.
I am loving the driver animations ! well done, ISI ! please go ahead with shifting (in the 60ies) and btw put a dynamic visor to protect our eyes.
if you turn off the wheel on some cars doesnt the "on wheel" aim UI system go away? hence the reason some folks want to keep the wheel and ditch the appendages? I'm working on a mod and plan to release a beta first with no stinking hands....because im going to spend that time on other stuff that matters to me......like how it makes me feel after driving it. my 14 cents...
I like the hands I think they add a nice touch. Are they necessary? Not really. Should I be able turn them on/off? Sure why not. I don't really notice them unless I am looking right at them, I'm looking where I'm going aren't I? Personally I just want to know what the hot-key combination is to let the banzai driver who just spun me going into the turn know he's number 1!
Animated hands were one of the most important things I missed in rFactor1 since 2005 and I'm glad they are working now in rFactor2!
Completely your opinion. You don't like hands? That's fine but to say that this is a feature that "should be standardized" is totally your opinion.
I'm going to chime in here and say that I never used the wheel/hands in any sim that had an option to not use them. It was a distraction to me since I already have hands on the wheel. BUT... I did try wheel and hands in rF2 and actually like them now. The hands and wheel are totally in sync with my hands and wheel as I drive. The sim hands actually cross over in a tight corner when I cross my own hands, so maybe that is the reason I am Ok with them. If they weren't in sync with me, then I may not be using them.
Well, that option is in all the other "standard" sims - GTL, GTR2, Race07 + Expansions. And rF1 didn't have hands unless it was in a mod. So most of us are used to no hands.
Because wheels are pretty! =) That and many racing cars don't have a dash as such, but instruments or a MOTEC in the wheel.
Well if you dont see the dash then you wont see the wheel or hands so whats the problem? Or am i missing something?
Sorry, should have been clearer. With dashboard I actually meant instrument panel. There are many racing cars that only have instruments on the wheel, and if you take out the wheel you're basically left with a totally empty cockpit. No rev or speed gauge, no shift lights, nothing at all. Just about every modern open wheeler is like this as a matter of fact. At that point I'd rather leave the wheel in.
ok I see what you mean, I mainly drive the 60's cars, which has the instruments on the dash, so not a problem. ISI should leave the wheel instruments on the dash even if wheel turned off like netcar does, the Megane has that too