rFactor 2 09/2010 Rain Effect Progress

Discussion in 'News & Notifications' started by 88mphTim, Oct 1, 2010.

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  1. 88mphTim

    88mphTim racesimcentral.net

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    Some rain effects progress since the last couple of shots. 9/2010.

    wiper.jpg
     
  2. Gianni327

    Gianni327 Registered

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  3. Spacekid

    Spacekid Registered

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    Looks great!
     
  4. Uff

    Uff Registered

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    It's great to finally have an ISI forum where to discuss all these news about rF2! This rain effect already looks gorgeous! :D
     
  5. McNolo

    McNolo Registered

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    Great job ;)
     
  6. ToFast

    ToFast Registered

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    Very nice in this screenshot you can see the windshield wipers, you can activate and deactivate in the rFactor 2 included when no rain, when the asfalt is wet?
     
  7. V6_

    V6_ Registered

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    Looks like a huge improvement since the last video, and in such short time!
     
  8. Rino

    Rino Registered

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    In the video it was an open wheel car with drops on the helmets visor.
    However. Once the car started driving the drops of rain did not move at all.
    I'm sure this will be adressed?

    Pic looks great! Nissan GTR included in rF2 release ? :)
     
  9. TDR

    TDR Registered

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    Hello guys, incredible rain effects, looks awesome!!


    Regards
     
  10. Peter Read

    Peter Read Registered

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    Looks awesome. Keep up the good work guys!
     
  11. kiwi

    kiwi Registered

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    yes! great great great!!! :)
     
  12. TommyChampion

    TommyChampion Registered

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    Locking forward to the rain physics.
     
  13. lemiench

    lemiench Registered

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    hi
    i am a new french here i wait for rfactor 2
    i hope help someone for explain and translate some experiences and news
    christ
     
  14. StAyX

    StAyX Registered

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    Looks really great :)
     
  15. Ihab Abbas

    Ihab Abbas Registered

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    The best rain effect in the sim market so far, keep it up gents. :)
     
  16. FONismo

    FONismo Registered

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    Looks fantastic and very classy looking without the need for stupid effects.
     
  17. Marlon

    Marlon Registered

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    A question i want to know is how in-depth is the rain module? Like are we going to have Monsoon conditions where cars are sliding off at really low speeds and impossible racing conditions?

    I love how some racing games seem to think that rain still hits your windshield whilst driving through tunnels :)

    Looks really impressive though, interesting to see how this works out in the end. Keep up the work!
     
  18. The Stig

    The Stig Registered

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    I'd love to see video of it, for a still shot it looks outstanding.

    This reminded me of an interview I was just reading with Geoff Crammond

    [​IMG]

    :cool:
     
    Last edited by a moderator: Oct 5, 2010
  19. Marlon

    Marlon Registered

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    Man that's crazy as, i was just thinking of reading that an hour ago, damn if i had that idea 20 years ago i would of made a lot of money :(
     
  20. Pyronick

    Pyronick Registered

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    Looks brilliant. It can of course always be better, but most sims don't even have rain visuals making this unique.
    And this is a screenshot, static shots usually don't look as good as moving footage. Especially in computer graphics.

    These are my suggestions:
    If the droplet coordinates (with the wind shield as a grid) could be generated through FFT or Perlin noise, it would look more natural.

    This can be used for rain splatter on the track aswell.

    Also, drops should cast shadows and refract light if possible. This can be done through vertex shaders. Perhaps not a priority but it would make a nice addition.

    I'm anxious to see how it will look like in moving footage.
     
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