Greetings. I am preparing for next week's race and I want to run the sessions in wet track conditions and keep it that way for the whole session. To do this I have created the RRBIN/WET file and set the realroad time scale to STATIC. The track humidity is set to default (I imagine it takes the values from the rrbin file). The case is that I start the session and the appearance is as follows: Apparently it works, but after two minutes this happens: Is there something I'm doing wrong or is the realroad just not working right?
Try make the RRBIN files in normal mode, not Dev mode. I had odd problems too. I had problem where I would save a RRBIN file with water on it in Dev mode, and then reloading it there was no water on the track. Making RRBIN in normal mode and packing it up seems to work.
Thank you @Alex Sawczuk I assumed that the STATIC option applied to all track conditions and therefore the initial conditions would be maintained. I tried DJCruicky's advice and did not get the desired result. I have also set the time scale to NONE without success. In short: I abandon my idea for the race and will come up with another one.
@Alex Sawczuk I want to let you know when restarting a race on a dedicated server once or twice we are experiencing long and longer synchronization wait times while drivers are trying to get on the grid. It can be ~30s or more. I've lengthened the race start delay/countdown to deal with this. During the synchronization the screen vibrates and the wheel oscillates. I believe this is the realroad being loaded to each client? We use natural progression between sessions and 2x real road time scale.
Wetness used to be static when loading a rrbin/wet file, with no rain and setting realroad to static. After the update with dynamic track temps this is no longer the case and it will always dry up, also with timescale on none.
I thought I understood the system but I see I do not. Some kind of documentation on this with what is known about it would be nice.
I think so. We always use naturally progressing between qualifying, warmup, and race. I might need to do some testing.
From what I've been able to see rFactor has a weather like in reality, you can't control it and it's almost unpredictable, haha.