Released New!!! Radical SR3 XX 2020

Discussion in 'News & Notifications' started by Christopher Elliott, May 31, 2020.

  1. I like to demand a double-like button - true words ... sadly
     
    Bernat likes this.
  2. Bernat

    Bernat Registered

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    Totally agree. I try to ignore them but they make sure everyone reads their absurd demands by posting on almost every thread. I guess they're pissed they're not treated as the very important persons they are.
     
    Manfredk2 likes this.
  3. Ryan Shappert

    Ryan Shappert Registered

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    Yes and no!
    I only ask, because the XX is a copy of RS3 with some minor changes and a left hander is already there (SR3).
    More than less.
     
  4. AlexHeuskat

    AlexHeuskat Registered

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    is it normal with a SC2 pro I have to put 75% for the FFB to have a good feeling ? Only the free caterham is bugged I have to use 90%, but with all paid DLCs cars I normally use 30%
     
  5. Stevy

    Stevy Registered

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    I can confirm that the rev counter flickering is gone ;)
    But in VR you clearly hear that the sound for the engine is coming from the front.
    Both (without the GT3 one) Radicals need some sound update.
    And when you're at it, the collsion box for the sparks (or whatever part touching the ground is triggering them) needs some refinement.
    At the front you can clearly see that the sparks appear "mid air".

    But espacially with a sound update these two cars would be top notch rf2 content again!
    Really enjoyable to drive :)
     
    Full_Ninja and RaceNut like this.
  6. Travis

    Travis Registered

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    Same! Only took 2 years but it's good that the issue has been solved :)
     

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