[WIP] [Initial D] Nissan Skyline GT-R BNR32

Discussion in 'Vehicles' started by bihagun, Mar 25, 2023.

  1. bihagun

    bihagun Registered

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    Download : https://steamcommunity.com/sharedfiles/filedetails/?id=2952255790

    This mod is converted from Rfactor1 InitialD Ultimate Stage mod.
    With permission from the original author, natsuki, I'm going to convert the Initial D Ultimate Stage Rfactor1 mod cars to Rfactor2 one by one.

    If anyone can help to improve the mod, I would really appreciate it.
    (3D Modeling, Physics and etc.)

    =========
    Build v1.01 March 27, 2023:
    - Fixed physics issues

    Build v1.00 March 26, 2023:
    - RF2 Conversion
    - PBR Update(Exterior)

    [​IMG]
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    [​IMG]
     
    Last edited: Mar 27, 2023
    vava74, bears, pkelly and 4 others like this.
  2. pascom

    pascom Registered

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    Oh very good!
     
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  3. PixelBit Kitty

    PixelBit Kitty Registered

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    These all look awesome, rf2 needs more road cars :)
    I've subscribed to them all but haven't had a chance to try them yet, thanks for doing the conversions :)
     
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  4. DJCruicky

    DJCruicky Registered

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    Amazing progress.
    Some screen shots :-
    20230326154914_1.jpg

    20230326155746_1.jpg


    When I have track limits set to strict I get these warnings. This is on all tracks.
    20230326155555_1.jpg


    Also, I could be wrong, but think you have two cockpit meshes one over the other. One a low res one and one high res. I think the low res one is used for when you view the car from outside and looking in. The reason I say this as I see Z fighting on the dash.


    I wonder if it could be your COLLISION.GMT file the reason.
    It should not have wheels.
    upload_2023-3-26_23-46-46.png
    View the collision meshes of other peoples car mods.
    In Dev mode you can press Ctrl H to view the collision box over your car.
    I think your other cars are the same.
     
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  5. Bjørn

    Bjørn Registered

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    Yep, my guess would be those wheels sticking out... Flatten those out and it should be good
     
  6. bihagun

    bihagun Registered

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    Thanks for the feedback guy, i'll look at these today :)
     
  7. ebeninca

    ebeninca Registered

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    There's a version of the driver without helmet in the Corvette C6 road version. I think it has more sense for this kind of cars.

    upload_2023-3-27_1-46-10.png
     
  8. bihagun

    bihagun Registered

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    Build v1.01 March 27, 2023:
    - Fixed physics issues

    After flattening collision mesh out, the physics issue solved. Thanks for the help guys :)
     
    Last edited: Mar 27, 2023
    Bjørn, Mauro, Corti and 1 other person like this.

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