[REL] [InitialD] Toyota AE86

Discussion in 'Vehicles' started by bihagun, Mar 9, 2023.

  1. bihagun

    bihagun Registered

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    AE86 Download : https://steamcommunity.com/sharedfiles/filedetails/?id=2944243108

    This mod is converted from RF1 InitialD AE86 Stage 3.0 mod.
    With permission from the original author, natsuki, I'm going to convert the InitialD Ultimate Stage Rfactor1 mod cars to Rfactor2 one by one.

    First up is the AE86.

    There are two types of vehicles.
    The first is the basic specification of Fujiwara Tofu and the second is the ProjectD specification.

    If anyone can help to update the mod, I would really appreciate it.
    (3D Modeling, Physics and etc.)

    Special Thanks to Chris "redapg" for helping me to solve various issues.

    ======
    Build v1.11 March 28, 2023
    - Fixed rearview & side mirrors issue
    - Improved lights shader
    - Fixed "upside down" Speed and RpM Gauges of fujiwara tofu model

    Build v1.08 March 25, 2023
    - Minor fixes

    Build v1.07
    March 22, 2023
    - Improved shadow

    Build v1.06
    March 21, 2023
    - Improved windshield shader
    - PBR Update(Tyre)

    Build v1.05 March 20, 2023
    - Fixed full throttle issue after lastest game update through converting engine.ini to latest format
    - Added 'Tires' option for drift

    Build v1.04 March 18, 2023
    - Fixed taillight flare issues
    - Added steering arm animation

    Build v1.02 March 15, 2023
    - PBR Updated(Exterior)
    - Fixed issue where the rear lamp covers were not visible.

    Build v1.01 March 14, 2023
    - Fixed wheels & helmet offset
    - Fixed an issue where the interior of Project D version was not change

    [​IMG]
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    Last edited: Mar 28, 2023
  2. bihagun

    bihagun Registered

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    Build v1.01 March 12, 2023
    - Fixed wheels & helmet offset
    - Fixed an issue where the interior of Project D version was not change
     
    Corti, Mauro, atomed and 1 other person like this.
  3. bihagun

    bihagun Registered

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    Build v1.02 March 15, 2023
    - PBR Updated(Exterior)
    - Fixed issue where the rear lamp covers were not visible.
     
    Last edited: Mar 15, 2023
    atomed, Mauro, Corti and 1 other person like this.
  4. DJCruicky

    DJCruicky Registered

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    Thank you for the mod.
    You only need to upload to Workshop just the .rfcmp file, no need to upload all the source files too.
    upload_2023-3-15_16-43-37.png

    I have post processing set to Medium and get this....

    Car drives good but.

    Thank you again.
     
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  5. bihagun

    bihagun Registered

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    Oh ty! I just placed rfcmp to same folder with the mod. Didn't know all files were uploaded together. Will fix! And will look rear lamp flare issue too
     
    Last edited: Mar 15, 2023
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  6. bihagun

    bihagun Registered

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    Build v1.04 March 18, 2023
    - Fixed taillight flare issues
    - Added steering arm animation
     
    Corti, Mauro and pascom like this.
  7. bihagun

    bihagun Registered

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    I think the flare issue fixed, so could you update to v1.04 and check the issue?
     
  8. DJCruicky

    DJCruicky Registered

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    Thank you, the flare issue is gone.
    I seem to have new problem now. Very odd, my gas pedal seems to be stuck on when I leave pits. In the below video I'm not even touching the gas pedal.

    I'm going 300kph in 1st gear. My foot is not touching the gas pedal.
    Not sure if it's a problem with your car as other people have reported it with other mods.
    https://forum.studio-397.com/index.php?threads/full-throttle-from-start.73988/
    https://forum.studio-397.com/index.php?threads/car-starts-with-maximum-revs.73973/
     
  9. bihagun

    bihagun Registered

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    Yes after update, the issue occur too. It seems latest version issue of the game rather than the car. Waiting for studio397 check!
    https://forum.studio-397.com/index.php?threads/bug-after-update.73977/
     
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  10. Corti

    Corti Registered

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    I think the problem is in the edition of the Engine.ini file, I try the A86 in Devmode and also is blocked with the gas to the maximum.
    I replaced the engine with that of the skipbarber and works perfectly.

    p.d.:
    replacing the lines (rpmTorque) with the Skipbarber motor values until "EngineInertia" the problem disappears

    Referenceconditions
    Rpmbase
    Volumefract
    Mixturefract

     

    Attached Files:

    Last edited: Mar 19, 2023
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  11. PixelBit Kitty

    PixelBit Kitty Registered

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    Is it hard to replace engines in mods? I'd love to put a bigger engine in the caterham 1.4l mod
     
  12. Corti

    Corti Registered

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    Well maybe it doesn't always work since there are many other values and files that are connected. Even Mod's physical response can be affected
     
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  13. bihagun

    bihagun Registered

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    Oh thx for the info Corti! Maybe format issue of engine.ini
     
  14. Corti

    Corti Registered

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    I think so, the mixture, volume and rpm lines should keep the structure. The flat6 engine has the same problem, only "rpmtorque" lines
     
  15. bihagun

    bihagun Registered

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    Build v1.05 March 20, 2023
    - Fixed full throttle issue after lastest game update through converting engine.ini to latest format (Thx @Corti!)
    - Added 'Tires' option for drift
     
    Last edited: Mar 20, 2023
  16. Haris1977

    Haris1977 Registered

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    Nice little car (even though i would generally like it to be a "little" slower than it is now)

    @bihagun any update on the incorrect (upside down) dashboard view?
     
    Last edited: Mar 21, 2023
  17. bihagun

    bihagun Registered

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    Not yet! In devmod, it is shown correctly, so I didn’t catch the cause yet.
     
  18. bihagun

    bihagun Registered

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    Build v1.06 March 21, 2023
    - Improved windshield shader
    - PBR Update(Tyre)
     
    Last edited: Mar 21, 2023
  19. bihagun

    bihagun Registered

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    Build v1.11 March 28, 2023
    - Fixed rearview & side mirrors issue
    - Improved lights shader
     
  20. redapg

    redapg Registered

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    And don't forget the fixed "upside down" Speed and RpM Gauges. ;)
     

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