I am sorry if this has been discussed to death and if that sounds dumb but I am still unclear at the FFB settings in the new UI My default settings in the general UI screen are (I won a TS PC racer belt driven wheel) Smoothing 4 FFB multiplier When I am ready to start a race with say BMW M4 Class1 and find my wheel bit too grainy/notchy with this car, I would increase the smoothing. When I ma ready to start a race with say AM GT3 mod Z4, I decreased the FFB multiplier So what I have noticed is when I change to another car, the smoothing remains as per the previous car but FFB multiplier goes back to 100% Same seems to apply in the General UI screen Is that normal like the way RF2 works? Or is there a way to save FFB per car so the General UI settings remain as per my default and this default applies as well if I change to another car? Its 8AM over here in Japan, hopefully I am making my questions clear thanks a lot
Yes, the Smoothing is a general setting while the FFB Multiplyer is specific to EACH SKIN even if they are the same car. For Instance, the Indycar IR18. If you drive the #1 car and adjust the FFB Multiplayer, then either reload another car or come back at some later date and choose.... the #15 car, you again will have to adjust your FFB Multiplyer. Every car has it's own setting for the FFB M. There is a text file you can edit, something like allcars list....that contains the FFB lines for every car. You can use Find & Replace in a text editor to change all the lines that refer to(as in the above Indycar example) all the IR18 cars. I think I tried that once and didn't get the results I was looking for. I've generally just started paying attention to that FFB option whenever I choose a car.