[REL] Acura ARX-05 DPi

Discussion in 'Vehicles' started by Nick9320, Nov 5, 2021.

  1. Britney Spears

    Britney Spears Registered

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    You can give the AI Caddy’s your setup if you name it “daytonarc.svm” and drop it into each teams folder under the Cadillac settings folder. In DPi mode, they’ll be on pace with the Oreca’s, maybe a bit quicker if you leave the Oreca’s on the standard aero package.
     
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  2. davehenrie

    davehenrie Registered

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    We used to do this all the time with GTR2/rF1, but all that stuff like pit windows etc all got shoved to the side by ISI when they first worked on rF2 and never seemed to get back to those item. Thanks!
     
  3. DiggerHawk

    DiggerHawk Registered

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    I have just been trying out this Acura at Sebring. I noticed that there isn't a lot of tyre wear visible in the HUD. I tried both the medium and soft tyres over 10 laps I had just 3% wear. Is this to be expected or is it a bug? I also noticed in the Log analyzer that the Ai's tyres wear really fast, the softs are completely down to 0% after 8 laps. They don't pit for fresh tyres at that point, so I am guessing it may just be an anomaly with how this car interacts with the Log analyzer. Which is something I have noticed with every car I have tried from Advanced Simulation.

    I can concur that the Acura is faster than the S397 Cadillac. About 2 seconds faster around Sebring. That's with both set as DPi class and the Ai driving both.

    Apart from those issues I think this mod is great, it looks high quality and drives well.
     
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  4. Nick9320

    Nick9320 Registered

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  5. Myrvold

    Myrvold Registered

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    Oooooooooohhhhhhhhhh <3
     
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  6. Manfredk2

    Manfredk2 Guest

    How to make this BoP work? I tried Road America and Road Atlanta and the fastest Acura is 3 secs faster than the fastest Caddy
     
  7. davehenrie

    davehenrie Registered

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    I 'think' you would have to drive a Caddy and force the DPI at the customize screen before loading the track. Just a guess tho.
     
  8. Myrvold

    Myrvold Registered

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    While my guess is - it's BoP'd for us humans, not necesseraly AI ;)
     
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  9. Manfredk2

    Manfredk2 Guest

    ok, this could be. Let´s see what Nick says
     
  10. Nick9320

    Nick9320 Registered

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    Yes actually it’s only for human drivers for now but we’ll make it for AIs as well in future update :)
     
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  11. Manfredk2

    Manfredk2 Guest

    Thanks for clarification :)
     
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