[WIP] 2021 NTT Indycar Series

Discussion in 'Vehicles' started by ApexModding, Nov 17, 2021.

  1. vava74

    vava74 Registered

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    I did donate to Apex a few months ago. Maybe even twice. I would need to check.
     
  2. lagg

    lagg Registered

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    In RaceRfactor have done champs with paid content too (official and modders).
    First time, some people complains about it, but from that moment is normal for them.
    It's important that leagues support modders and S397.
     
    Reiche, Corti and atomed like this.
  3. atomed

    atomed Member

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    No need to check and/or justify. What each one gives or doesn´t is its own issue.
     
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  4. ApexModding

    ApexModding Registered

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    Let's steer away from this, please. Things were mostly OK until our last message with the in-game preview. Those who do give something to modders or for content they like end up not being the ones who boast about it publicly.

    We create content because we love the cars we work on, and would love to be able to drive them. If they don't exist, we try to work on them ourselves so we can enjoy them. And we like to keep it all for free because we want to share our passion with others. Financial security from this would be fantastic but it must stay as a hobby as it would not be sustainable.

    We, and surely most other content creators, are very appreciative and surprised when donations do happen as it feels like someone else is really enjoying something we made, and is giving a pat on the back. We are also thankful to the couple of folks subscribed to our Patreon. About any money that comes in, even from small commissioned jobs, we actually either share it with other contributors or buy DLC if it's cheap enough - so we return it all to the community and game.
     
    Last edited: Feb 3, 2022
  5. vava74

    vava74 Registered

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    I merely reacted to what was mentioned in reply to my invitation for people to donate.
     
  6. ApexModding

    ApexModding Registered

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    Our last private beta build is now available in our Patreon. Here are a few preview images:
    20220205091150_1.jpg 20220205091211_1.jpg 20220205091231_1.jpg 20220205091249_1.jpg 20220205093256_1.jpg 20220205093657_1.jpg
     
  7. Damatta39

    Damatta39 Registered

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    the cars are magnificent, congratulations for all your dedication and work
     
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  8. SharD

    SharD Registered

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    Looks great, Apex.
     
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  9. ApexModding

    ApexModding Registered

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    The first public build is now available! You can get it here and from the updated first post.

    Build v.77
    • Updated suspension geometry and parts - all Honda and Chevrolet cars, all course configurations
    • New default setups for Indianapolis Oval and Road Course configurations
    • Fixed aeroscreen rendering, internally and externally

    Still to come:
    • All race-specific liveries for every grand prix
    • Push-to-Pass
    • Cockpit ambient occlusion pass
    • Tire rendering update
    • UI icons
     
    Last edited: Feb 5, 2022
    makan, Vanisch, Reiche and 13 others like this.
  10. atomed

    atomed Member

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    Fantastic, thank you so much guys.
     
  11. Nicola59

    Nicola59 Registered

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    Thank you for this last mod.
    All Apex Modding mods are indeed high quality mods, and we should be grateful even more when they are coming free.
    If I can suggest some improvements: better tyre shape model ( too squared the edges..), further develpment of small car onboard cameras ( see the small one on the right mirror, for example; or on halo, etc ).
    Physics is good and very similar to the DLC ( Dallara IR-18 ), but I should increase a little bit the downforce balance and the tyre grip…respect to S397 the car is faster on straight, but less stable in corners.
    And some minor adjustment on gear ratio may be useful.
    Keep it up .
    Thank You again…..waiting for other ‘70 cars, like Ferrari 312 P, or Porsche 908-3.
     
    Last edited: Feb 8, 2022
  12. Frederick Alonso

    Frederick Alonso Registered

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    Released on my birthday and looking like an official S397 car! Great job
     
    Reiche, svictor, haunetal1990 and 6 others like this.
  13. buzz hornet

    buzz hornet Registered

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    Quality work guys
     
    svictor, ApexModding and vava74 like this.
  14. lagg

    lagg Registered

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    Congratulations!!!
     
    Reiche, svictor and Frederick Alonso like this.
  15. ApexModding

    ApexModding Registered

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    Work ongoing for the Indycar cockpit update. The latest beta build is available to our Patreon supporters to try with a preview here:

    GRAB_354.PNG
     
    makan, Gilles Benoit, FuNK! and 8 others like this.
  16. Damatta39

    Damatta39 Registered

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    great job, well done and thank you
     
  17. ApexModding

    ApexModding Registered

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    Not much to show or talk about today but we do have encouraging news, we have a new beta build (which is also available to Patreon supporters) that is introducing the Push to Pass feature to the road course version of the car. We've also tweaked the tires, with more polys as well as the implementation of IBL shader.

    GRAB_312.JPG
     
  18. vava74

    vava74 Registered

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    That's a LOT to talk about. Not in volume, but in substance! :-D
     
  19. Damatta39

    Damatta39 Registered

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    congratulations for your superb work and dedication
     
  20. ApexModding

    ApexModding Registered

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    There's an updated beta build for our Patreon supporters, bringing us a lot closer to release. It took a while but we were finally able to have our contact, who oversees a major manufacturer's simracing program, to review our car and provide feedback and changes based on their and driver's simulator experience and car setups.

    There were quite a few changes including to the base setup on the Road Course configuration, and we're confident that after the initial racing engineer's build and now the dedicated sim engineer extensive review, our car is an excellent representation of the real one. In a future update, we'll be replacing our sounds with the ISI DW12 sounds, and once the entire field is painted, we'll release it in the Steam Workshop.
     

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