Hi all. I'm increasing the number of cars allowed in a circuit and i've realised that there are less teleports than, grid and garage spots. I can't find how to add teleport spots. How can i do it? Thanks
Thanks @Coutie I'm going to try to explain it better. I'm checking a circuit for a race of our web. The race is for 36 cars In the AIW, the [GRID] section has 40 GridIndex (so it's ok) There are 18 TeamIndex in the [PITS] section of 2 cars each (2*18=36 -> ok) But in the AIW there is a section called [TELEPORT] and in this section there are 34 GridIndex (from 0 to 33) I suposse that we need 36. No? How do i add the two GridIndex of the [TELEPORT] section that we need? Thanks
I don't know about manually editing the file, but it seems like it bases it off where you've set the teleport spot, then offsets each position from that. Have you tried doing a fast rolling start with your edits?
Maybe I'm not the most appropriate person, but I'll try to help. As Coutie says, the teleport point is the point where the race began (Fast Rolling Start). In the case of not adding that option when a new AIW is created, the teleport lines will be empty. An example: Quizas no soy la persona mas adecuada, pero intentare ayudar. Como dice Coutie el punto de teletransporte es el punto donde se incia la carrera (fast rolling start) . En el caso de no añadir esa opcion cuando se crea un nuevo AIW las lineas en Teleport quedaran vacias. Un ejemplo:
@lagg I would suggest to simply set the Teleport Point again. That normally should create a new Set of AIW Entries.
Sorry for the lat replay. and thank you very much. I haven't edited manually the teleports of the AIW. I've tried to create again the last points of the grid but the teleport points haven't changedin the AIW. @redapg , my problem is that i don't know how to create the teleport points again. Thanks
Select one waypoint, go to menu and press 'Mark as Teleport Spot". Save AIW. I think it should create the number of positions you set at 'startinggrid=' parameter, which is on AIW file header. Also, 'Max Vehicles =' parameter on GDB file limits some of the current AIW features, but i think not Teleport positions....
Select a Waypoint of the main Waypoint Path, that is ~ 50 - 100 Meters before the Start/Finish Line. Select/mark that Waypoint with a left Click with the Mouse and then move the Mouse, that the Waypoint gets "covered". If it's done correctly, the Waypoint gets red and the "Mark as Teleport Spot" Option appears in the AIW Editor Menu. Click on that and then click "unselect all" and then click "save Waypoints", leave the Track to the main Menu, load the Track again and click "save Waypoints" again. The Entries should be created and saved now. You normally get 104 Entries, where you can delete the ones that you don't need.