Hi everybody, I'm trying to dynamically alter the SC speed once it's on track. I'm running this line: info.mSafetyCarSpeed=10; I know the parameter is expressed in m/s (that's roughly 36 Km/h). I also noticed you have to change it in every call to AccessTrackRules(), otherwise it's reset to RFM value. I'm displaying the value in the variable for debugging purposes, and it shows it's properly set, but SC keeps running at whatever speed has been set on RFM file. Has anybody tried this? Can you please help me?
sometimes windows takes a copy of an ini file and uses the copy instead search you hard drive for info.mSafetyCarSpeed=10; see if there is another local copy - I had this problem trying to reverse a FFB direction
@rigodon I couldn't remember if I'd had any success with this, but I found this thread from 2016 which was quite late on in my league admin days, and I never posted a reply, so I'd say I didn't have any success: https://forum.studio-397.com/index.php?threads/set-safety-car-speed-not-working.52945/ @Gadget11 this is regarding setting the value live via a plugin, rather than .json/.ini files. For those what you say is certainly correct though.
I'm not sure if you're being facetious, but rFactor didn't offer any race-time ('rules') support for plugins. rFactor2, as in many areas, is about 80% of the way there but doesn't quite finish the job.
Yes, I was joking, it was a way to say this game has bugs that have been there for years, and yes, that feeling of unfinished product is always there.