1123 issues finding own game setup via Dedicated Server

Discussion in 'Hosting Help' started by buzz hornet, Jan 21, 2021.

  1. buzz hornet

    buzz hornet Registered

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    V1123 when I create a dedicated server as per normal (using the new UI) everything is as per previous versions <1122 but now when I go to the lobby I can't see my game anymore. Nothing has changed with hardware or router port forwarding anybody else found this? Only happened since this new update.
    - Tried multiple vehicles and tracks but now my game is no longer visible.
     
  2. JimmyT

    JimmyT Registered

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    Maybe the multiplayer.json has been re written and has default ports named. I'd check there for a start Buzz.

    Edit: Just thought did the dedi server get updated as well?
     
  3. buzz hornet

    buzz hornet Registered

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    Thanks for the replay @JimmyT
    I created a new shortcut for the dedicated server (if it got updated) and also created a new shortcut to the Mas2 - also checked the multiplayer.json everything is as it should be. Triple checked my port forwarding - something seems to have broken ability to host and run own game.
     
  4. Goanna

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    Works here....changed my http port to 27013 and simulation port to 53297, didn't work with the default 64297/54297 ports, and all was good with the world.......interestingly server showed under internet and LAN.
     
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  5. buzz hornet

    buzz hornet Registered

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    Thanks for the reply - what's port 27013 about about?
    I have always only used
    54297 TCP + UDP
    64297 TCP
    64298 UDP
    64299 UDP
     
  6. buzz hornet

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    Here is my current port forwarding - has worked this way for years and broke with the S397 stuff around this week.
     

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  7. buzz hornet

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    Here is some from my multiplayer.json
     

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  8. Goanna

    Goanna Registered

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    If your router modem doesn’t support Nat Loopback then you need to use http port 27013 so that steam recognises it’s a local network connection and will show it in the LAN.
     
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  9. buzz hornet

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    Its worth a crack, I'll add it but never used before. I'll let you know.
    27013 both UDP and TCP?
     
  10. Goanna

    Goanna Registered

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    Nope http port 27013 in multiplayer.json, port forwarding;
    27013 TCP
    54297 BOTH
    27014 and 27015 UDP
     
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  11. buzz hornet

    buzz hornet Registered

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    Thanks mate Ill give it a crack.
     
  12. buzz hornet

    buzz hornet Registered

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    When I went into my Router settings I decided to check all avenues and did an IPconfig just to see what my IP was.
    It was 192.168.1.100 and when I went into my router it was set to 192.168.1.110.
    I changed it and now it works perfectly again.
    So its not a S397 issue, obviously my IP provider changed my IP weirdly.


    Update: Wife just told me she received a text from TPG yesterday that they had scheduled maintenance yesterday. There goes half a day LOL
     
    Last edited: Jan 21, 2021
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  13. Goanna

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    Good to see you’ve got it up and running.
     
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  14. buzz hornet

    buzz hornet Registered

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    Thanks your help pointed me in the right direction.
     
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  15. JimmyT

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    Glad you got it going.
     
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  16. buzz hornet

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    Thanks - just with the week that S397 has had with hot fixes and roll backs - I never thought to look in my own backyard :)
     
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