Hello guys! I think its a bug, thats why I post it here. So with the old UI I could change my degrees of rotation ingame with the ingame setting "Steering wheel range". So I could control the logitech profiler's "Degrees of rotation" setting ingame. But with the new UI this is not working as expected. I change the steering wheel range value, but the degrees of rotation remains the same. Sometimes I could make it work in ways like alt tabbing or ticking the "Vehicle set", going to the track, then untick it, set it to the desired value and going to the racetrack again. So I think this is not the way it should work. Anybody experiencing the same? PS: I have a logitech dfgt steering wheel. Thanks!
Hi, I found a partial work around here that I use with my G29 https://forum.studio-397.com/index....eel-degrees-ingame-new-ui.68164/#post-1051178 Edit: from reading your post a second time, this actually sounds like it may be a different issue from what I had.
Thanks! I tried something, but no success. What I tried is to play with these values in my controller.json file: "Steering Wheel Maximum Rotation from Driver":false, "Steering Wheel Maximum Rotation from Driver#":"Whether to read the steering wheel rotation from the wheel driver, if possible", "Steering Wheel Software Rotation":true, But unfortunetely it's not working.