Performance should be fine, make sure the car mod is using 1.0 LODMultiplier (there are 17000 objects in this track, bypassing LOD setting will cause very bad performance). Unfortunately, there are still a number of car mods that uses 2.0 or higher (you will see floating track pieces with LODMultiplier 2.0 and above). -------------- Next update will have 4 extra rally stages, each stage is set according to original GPL version's timing sectors, which should be good for both training and some fun time trial races.
[QUOTE = "Woodee, post: 1050037, member: 22864"] Mon pauvre PC ne peut plus gérer cela seul en réalité virtuelle [/ QUOTE] 66180 Tu devrais en parler au père Noël, c'est le moment... Bonne chance !
It was Studio 397's March 761.... it's encrypted so I have no idea about LOD multiplier. Yeah.... hopefully Santa can afford something in January
Thanks for the road update. It really feels awesome now. Amazing how quickly you delivered the update. I only missed a jump in one location now, but everywhere else it is so much more fun to drive fast and makes better sense. P.S. after a while of not driving at Targa I feel like some of the track memory has not been strong enough, and there is still a lot to learn. That was surprising because it was usual to me that once tracks are learned I never forget them, I guess that doesn't count to track this size. I am like "who put that turn here ?!" What an incredible track.
Quite there mate. This is my hometrack so I know it very well, I would suggest a shorter grass (we are on Sicily) and if you can give it a slightly yellow/brown tint too would be perfect since it was raced during warm months (usually between may-june)