IBL problem

Discussion in 'Car Modding' started by dazzer, Nov 20, 2020.

  1. dazzer

    dazzer Registered

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    Since the 1122 update came out I have problems with the IBL stardard shader.

    When I configure everything it looks good, but when recharging the car it ruins and looks horrible.
    20201119143107_1.jpg

    this shader does not read me the custom textures either, in this case the wcextra
    20201119150438_1.jpg
    I would like to know if it is my problem or there is a problem with that shader.

    when I return the game to version 1121 everything is fixed

    1121
    20201119152356_1.jpg
     

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  2. Dirtnz

    Dirtnz Registered

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    I've been dealing with this with my mods over the last 24 hours from what I've been able to determine any part using a wildcard texture now also has to be set to iblcarbody shader in order for it to work.

    In the past it would work fine with iblstandard etc but since the update it just reverts to the default texture if any other shaders are used however changing them to iblcarbody for some reason allows the game to overwrite with custom textures again.

    Don't know if it's an intentional change from s397 or an oversight bug that's slipped through but either way it's highly annoying.
     
  3. Alex Sawczuk

    Alex Sawczuk Administrator Staff Member

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    It's a known issue (with IBL Shaders only) and will be addressed
     
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  4. Dirtnz

    Dirtnz Registered

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    Cheers for the response Alex great to hear I'll hold off making changes then as sounds like they should come right again cheers.
     
  5. Frederick Alonso

    Frederick Alonso Registered

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    Is it fixed now mate?
     
  6. dazzer

    dazzer Registered

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  7. Frederick Alonso

    Frederick Alonso Registered

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    We will wait for it then :)
     
  8. dazzer

    dazzer Registered

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    I will be patient and wait for them to solve it
     
    Last edited: Dec 4, 2020
  9. Brent

    Brent Registered

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    I hope it's sooner than later

    I'm facing this issue as well
     
  10. Brent

    Brent Registered

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    Have the extra textures and wheel issues with PBR/IBL shaders been addressed in the 1122 series of updates? If not, has it been corrected in the latest 1124 yet? I'd like to update Beetle Race, Reliant Robin, and other projects with new UI icons and implement more PBR/IBL shaders but I've been holding off.
     
  11. dazzer

    dazzer Registered

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    problem fixed long ago, it was the version of the game, the developers fixed the problem with shaders
     
  12. Brent

    Brent Registered

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    Thank you. Figures. I had read it in the release notes that it was addressed in the last 1122 update but wasn't sure if it was pulled back in the 1123 revert build. Haven't seen anything since.
     

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