@Marcel Offermans @Christopher Elliott @Rene Buttler I understand that ai tweaks are further down the track but is there any chance you could fast track adjustments to how the ai work in the rain? It's basically impossible to get them to race or even practise as they continually pit and no dry line appears. This therefore means you cannot work on a wet setup, which is frustrating when it comes to league racing (vec).
Personally I'd rather they work on all the AI issues than picking up one to "fast track" especially when there are arguably more important AI issues to fix first. As for no Dry Line are you sure? That's worked just fine in the past with AI, official track? Rain stopped etc?
Always. There's been countless people bringing up the ai in the wet. Obviously ai in general has issues but being in new zealand it's tough getting the time to be on European servers with people on it to get a chance to work on a wet setup, hence why I think it's important to focus on the ai in the wet first. I only race on official tracks as I drive in vec, pretty much exclusively.
There's been countless people bringing up other AI issues too Begs the question why do you need AI to work on a wet setup? Also again are you absolutely sure you're not getting a dry line with the AI?
Why would I write it if I wasn't getting it? All we need is to stop the ai putting every lap, job done. Have you worked on a wet setup when the track is 100% wet? It's not realistic for when you are racing because there is always a dry line when 40 other cars are driving.
Ok that's fine just trying to understand so that helps Here's what you do until i can get home to test it myself: - Locate your Player.json file and move it to a safe location, run RF2 so that it creates a Fresh/Default version then try again and please report back of it helps or not. - If it doesn't then please detail the Exact Cars used, the Track (Layout) and most importantly the Weather Settings. Or better still PM me your player.json with the changes you've made (you may have to rename it to a .txt file to attach it) and I'll take a look tonight. Thanks
Also don't truncate your qualifying or warmup sessions. Let the AI finish the race with whatever weather you are experiencing. You can accelerate the time to speed things up, but don't just end those sessions.
Just tested, GT3 @ Nurburgring GP - Sunny Start - Rain - Dry finish; AI pitted for Wets, Rain stopped and the Dry Line started to appear, AI then pitted for Slicks to the finish. As above try the Player.Json idea first
Sounds good, I'll definitely check out the player.json. I'm not home to test yet but if anyone could test a full wet race, no dry start or finish, and see how that goes?
Is this because the ai will get stuck behind slower cars and can’t overtake? The only reason I’ve come to the conclusion for but is there any other reasons?
no, although that is a huge issue, but if you cut the session short, the file the ai relies upon to know if it's raining or not won't get created or is not complete. Thus you get AI who start the race on dry tires and go OH! It's raining! and scurry to the pits to put on wets. Then, for some reason we've never discovered, the AI will spend much of the rest of the race pitting and swapping tires, racing a few laps come back in and exchange wets for dries...etc etc. Much of this behavior started on or after the v1109 release. Marc G might be able to add more detail.
I don't think it fixes that problem though. Just a similar one. The many pitstop one is just there regardless of what you do beforehand. Maybe all of the AI race strategists learned in the ferrari program
So if you have a Wet Race Start you need to have the previous session Finish Wet (Qualifying for example), otherwise the AI will start on Dry tires in blatant wet weather and immediately pit for wets on lap one (known issue, this workaround works just fine). Don't ever click "Finish Session" as that messes with the AI in other ways, let the session run its course either in real time or with time acceleration.
Ok so I've done some testing and basically the AI won't ever let the session change. They keep coming out of the pit at the end of the timed session and go through the red light at pit exit and onto the track. I tried in both practise and quali and it happened in both sessions. Track was both the s397 Silverstone Endurance and the VEC version Cars were the endurance cars (Senna, Oreca, all GTE's) both stock s397 and VEC versions Nothing changed between the car and track combos
Yeah but if I want the wet session to still be valid for the ai to use then I can't skip the session.
Actually it doesn't matter. I just won't use ai in the wet, or at all for that matter. Not a lot of point