Mount Panorama, Bathurst, v0.40 released * Added trees and bushes * Re-mapped all walls and armco * Re-mapped road edges and added some white lines * Added new signs and texture maps * Lots of small details and mesh repairs etc. Next update; * More trees and bushes and grass * Start the outer terrain detailing * Add outer roads where needed Bathurst v0.30 * Large update * Many new fences around the track * New driveways around the track to houses * McPhillamy Park details added * Fixed a lot of issues with mesh * Added details in pit lane and reduced speed hump height * Added many new shrubs and trees around the circuit * Increased frame rate over last release. This will be ongoing fine-tuning. * Next update will be focused on graphics and colour palate. Bathurst v0.23 * Minor adjustments Bathurst v0.22 * Added the on-track sponsers, * Redone the edge of the turn just near Griffin's Mount (Reid Park) * Added 3D tyre barriers replacing all 2d * Completely rebuilt around Forest Elbow and have to adjust so AI don't hit it (Yes the grass mapping is out) * New AI (still refining) Thank you Manfred The following update will be the 12th Bathurst 1985 V 0.20 released. Hopefully fixed the naming issue. Please let me know. Bathurst 1985 V0.16 * Large update of pit area * Added Start Light * Added speed hump in pit lane (Textures next update) * Fixed various textures and mesh around pit area Bathurst 1985 Version 0.10 * This work is dedicated to my darling late wife, Sayuri Kobayashi She has a memorial on the track and a pink cherry blossom orchard. * This is a 1985 version of the famous Bathurst Mount Panorama track * This is an Beta version, and there is still a LOT of work to do. I have released it in this stage as if I do not, I will keep working on it for another 6 months without releasing it. Please understand that. FUTURE UPDATES * The AIW file needs a LOT of work. Hoping to get it done by someone who know more than I * Updates will be weekly where possible * Many items are place holders as are textures. https://steamcommunity.com/sharedfiles/filedetails/?id=2923716721 Mike Cantwell www.mikestrackbuilding.com Hey everyone, I thought I would dig up an old project I have been putting off simply due to the size of it. Bathurst 1985 was the first year of Group A and the last year with Conrod without the stupid Chase. This will be a long term project. Updates as I get them done. I will be home for the foreseeable future looking after my wife so will make this time productive. Currently working with mesh and getting into RF2. The only thing 1985 has in common with the modern track is the road and terrain. All walls, fences and buildings are different apart from the off house or two. Mike
Cool Mike. looking forward to driving the '85 version. BTW the Chase didn't come in until 1987, after the tragic Mike Burgmann accident at the 1986 1000.
Damn Mike, now you do Lidar scans through time? So stoked on this one, great news. Edit: Hope this means your wife is doing better and recovering.
Mike this is without a doubt the one track I would love to see in Rf2 ! This will be amazing best of luck
I'm sure it will be as awesome as your other tracks. Hopefully almost as awesome as your wife's health.
Well we are in game. Rough and rugged but working. Next steps will be textures for the road, massage the terrain and get it looking a bit OK. Then comes the long process of doing the walls and fences. There is nothing in the modern version I can use, so bit by bit we go.... Here is a preview video....
Yay!! Thanks to Coutie and Jka for the tip on getting the fences and walls to surface. Staring to populate the walls, armco and barbed wire fences around the track. Should see some progress quickly. Once I have the walls done I can do the AIW file (hard now as I fall off into the abyss. )
A new video, WIP 02 for the 1985 Mount Panorama Bathurst track. Coming along well......a long way to go.....
.....and this is the disheartening part. Hours of work and what seems little progress... The walls are almost done and the armco as well. I have been here before....looking at these screen shots and thinking..."what has been done??" A fair bit...but can not really be seen thus far. More updates in a few days.
Awesome work! I wanted to comment to on your original post - I like your comment about the "stupid chase" - it gave me a laugh. Everyone's got favorite years and layouts of tracks. Personally I don't mind the chase section, but I can definitely see the appeal of an older version without that portion. It should be good from some faster top speeds from the looks of it - I guess we'll find out when and if you release it. Great work anyway and all the best to your wife.
Mike that’s looking great excellent work. I am keen to see how you model the dick Johnson rock given it’s an old version of the track it will need to roll onto the track when a blue xd falcon approaches joking of course hope all goes well with track and your wife
Exactly Needs some playmates of course ;-) Might drop you a PM sometime if you are interested these are strictly personal use I have so many borrowed parts in them and the models are a bit rough unfortunately ...